Author Topic: AI War 2 - Analysis of TextMeshPro Sprites as used in Unity 5.6  (Read 2643 times)

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
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  • Zenith Council Member Mark III
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Notes for Keith on how we're using this component at the moment, with a variety of pros and cons to it.  Referenced urls:

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