I think I said it once and I will say it again: This is unnecessary. I rather would the whole "capture your first planet" model into a scenario.
AI war 2 could really, with mods and all, live from scenario campaigns with a storyline to follow, just like other RTS games do it. Pretty much what Fallen Spire was in AIWC.
I don't actually see the point in capturing your first planet during a skirmish campaign. Or maybe I'm missing here something.
Was it really hurting anybody by being there? The most damage that it could do is if someone forgot to click it to yes. By making it a negative version, it's asking if you don't want to start with the first planet. Just look at this video from Nov 11th.
https://youtu.be/HRsS_C52fqs?t=11 . Just change it to on, or as I suggest, default it to on. It doesn't look like it's taking up space where something else could go. I mean look at this
https://forums.arcengames.com/ai-war-ii/testing-ai-war-2/ The complaint was "#3. When starting a new the game, the game sometimes spawns you right next to the AI Controller which is where all the AI turrets and ships are. And some times clearing the first planet takes 10 minutes in-game time because of AI shields and shield guardians." to which the official response was "#3 - solved in 0.612". Yeah, because they took out the option to do so. It just seems lazy. "The problem has been solved because we got rid of the thing causing the problem." " In fact, this video from February (
https://www.youtube.com/watch?v=sjjSm2XXbLE ) shows that the player automatically
did not start with the first planet. Then sometime later on by July 26th, there was an option. (
https://youtu.be/5DXmQoN_TXU?t=62 ). Now they removed it. Why bother removing it? It was in since the beginning. Seems like such a waste. For an AI War example, the infamous Astrotrains. Nobody really liked them. There was this one guy,
https://forums.arcengames.com/ai-war-classic/rerouting-and-cargo-astro-trains-hacking-options-for-astro-trains/msg157017/#msg157017 , who likes them. If you read the rest of the posts, it's all about how to correctly balance them. Look at this one
https://forums.arcengames.com/ai-war-classic/how-can-i-auto-target-astro-trains/ . I'm not sure if they ever got fixed, but they were/are universally hated with few exceptions. That problem is so many levels above this problem of "not starting with the first planet" it's ridiculous. Just make your ark spawn and everything else spawn away from it. Now, I'm not a developer or coder or whatever, but I'm pretty sure that it's simple for them to do. Or just make the first planet weak or something, with cannon fodder defending instead of Guardians. So many ways to fix it. I can excuse it if they took it out as they add more ships or something and need to make sure that they don't spawn on the first planet or something that's actually legitimate. What bothers me is there's no reason for it to be taken out other than people not wanting to see the option on the menu. Peer pressure at its finest.
Edit 1: By the way, your scenario excuse falls flat. If it was already in the main game, why relegate it into a scenario? Now you don't have it at all, unless your "scenario" makes it into the game. The whole first part of the game is using your Ark and ships to attack an adjacent planet. That's the same as the "start with no first planet", except it's on another planet and you can escape through a wormhole. It's such a tiny detail. What can come out of not having it? How about the Nanocaust? How about we take that out of the main game and put that into it's own "scenario". You want to use Spire ships in your game? Too bad, you have to choose a certain "scenario". Take the Golems out along with them. Put them in the "Golem scenario". The Fallen spire Campaign was an actual full fledged campaign in itself, of course within the
main game. You can stop doing it at any time and play the game normally from then on. In scenarios, you're stuck with whatever rules have been assigned to it. If modders can make their own "scenarios" from the "do not start with first planet", it would be a lot easier if they actually had the code to do so already there. Which it was. Until yesterday. And if the code for it is still in the game, that's a slap to the face and a half.