Zip attached. For revisions in the odg I just used new pages to mark each reivision, so revision 6 is page 6. I did something weird to make the popups work, because Draw exports hidden layers to the PNG file, in order to hide the popups for export I lock the "content" layer, select all the popups and then send them to the back. So in order to bring them to the front to use, you'll need to hide/lock the content layer and all the popup layers except for the one you want to see and bring that one to the front. Or you can just look at the PNG files attached (some of them are revision 5 because I was too lazy to re-export if they didn't change).
FYI, I'm waiting on some feedback from Keith before moving to revision 7. There are several advanced options that need to be added, but it mostly comes down to how the AI opponents are set up (apparently it's possible to have multiple sentinels and multiple hunter/warden fleets, so that is going to need to be moved around to better express how that all works).