The recent discussion of Space Platforms, I think, had one standout idea: Turret Pods.
Currently, most of the time, I just blob my max of a single type of turret on a spot. All my snipers go in a blob at the back of the gravity well, my other turrets blobbed so each type has it's range extend just behind my base's force field. Sometimes I'll place half, maybe a third or a quarter, at 2-3-4 different spots on the planet. Never do I place turrets in 48 different places.
Using Turret Pods, which is a single structure that holds 1-48(max) of a single type of turret, would provide essentially the same gameplay (that's good!) while also giving the devs their maths.
When I place a turret, have it popup a slider (default max?) that I can slide left to place closer to one turret or right to place closer to max. Click, slide, click. DON'T let me put multiple turret types in it. It's a Sniper Turret Pod, or a Needler Turret Pod etc. That way, it retains the icon. Perhaps you could put "x48" underneath the pod when zoomed in.
Also, if I want to scrap turrets (which I often do!), let me just select the Turret Pod and slide the slider left, with a confirmation box. Click, slide, click.
This implementation is easier to click through, provides delicious maths, and gives exactly the same flexibility to the player for turret placement.