Sooo... there.
I have 2 remarks here.
1) The fleets are a pain to select.
2) Fleet movement.
3) Fleet customization is random & weird.
Let's go in detail.
1) a) Fleet tab.
I found myself playing in "fleet" tab, as a whole. I select the fleet in the tab. It opens a pop-up. It does not select the fleet. Now I just use it to get the numbers of my fleets so I can select them with buttons, but it's annoying.
Could a single click select the fleet, a c-click place the pop-up ? And also for the "local" tab.
b) Galaxy view mode.
I click on my fleet to select it. Nothing happens. This should select my fleet.
That's especially annoying when trying to move around citadels & battlestation by the way, as you need to go to planet view, then select it, then back to galaxy view, then select the destination... instead of just left click to select and right click to move.
c) "Planet view mode & selection for split fleets". Starting point: I sent part of my fleet in another planet.
I click on one of my transport. This selects my transport. I double click. It selects my fleet. Mkay. Or does it ? No, it doesn't. It select my fleet... at my current location. All other ships are still lost in the other planet.
I click
The only way I have to move the entire fleet is to select the fleet via number selection and move it on the "galaxy screen view".
d) I click on one of the fleetships once, it selects the squad. Twice, all squads. thrice, the fleet. Haha... no it doesn't. Could it ? Please ?
2) a) Could we have an "movement option" so that the fleet transport automatically loads all of its ship, then moves to wherever you told it to, then unloads all ships when arriving at at destination point? Pretty please ? please please please ?
3) a) Fleet ships lines.
Ummmm. I don't get this design. At all. Swap = Bad. When clicking on list, we get a list... it's bad.
I'm sorry. Maybe I come at a time where it's half implemented.
I like the idea that fleets have 5 slots. But the "swap" screen should just present each fleet as a box with 5 slots and allow to drag and drop ship lines from a fleet to another one. And this screen should show the level of the fleet, whether ship lines are upgraded by XP or not, and the selection hotkey for the fleet too.
b) Ship unlocks.
I like that the fleet unlocks some ship lines.
I don't like that when you unlock a (somewhat) new ship from an ARS, it merges into the current fleet lines if the fleet already had this ship, but still had a slot left. I would propose that it didn't merge and stayed a separate ship line, so you can reassign it later.
I don't like that you can't assign 2 of the same ship lines at the same ship. I think you should be able to do that. But it's especially strange considering the merging mechanic just above.
Also, when unlocking ships from an ARS, I think that selecting a fleet should tell the ARS "unlock ship line" button to create the ship line in the selected fleet. Moving fleets away when unlocking ships isn't intuitive. And, as far as we are here, I suggest that the "unlock ship line" button tells us what fleet it's adding the line to, and automatically selects a fleet which can accept the ship, if multiple fleets are present.
Maybe on this one I got an half implemented solution to test ?
c) Fleet naming. When howering the mouse on any ship, you get the fleet name. That's pretty good. Could we also have the hotkey number for selection ?
Anyway, that's it for now.