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AI War II - Ideas For Maybe Later
Whatever these are, they are interesting but they are definitely out of scope for the basic design of AI War 2. These are things that are definite candidates for things you should put in mantis once that opens up after the design document is locked-down. These may never happen, or they might be stretch goals or expansion content or free DLC or who knows. There's no judgement (positive or negative) attached to an idea in this category. |
294 Posts |
Last post by BadgerBadger |
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AI War II - Non-Urgent Discussions
These are discussions for things that we want to figure out during alpha and early access, and we might as well start talking about them now. However, let's not distract from the core design document with them in the other boards right now. Thanks! |
80 Posts |
Last post by x4000 |
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AI War II - Resolved Ideas
These have made it onto the design document already, or else have no hope of doing so for some reason, so we're decluttering a bit by moving them here. No judgments against anyone for their topic being in here if it's a discard; plenty of Arcen staff's topics are in here, too. |
729 Posts |
Last post by x4000 |
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0 Replies
1,904 Views |
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Ingame Wiki
Started by TelcontarVI |
0 Replies
607 Views |
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Ideas for AI buildings and capturables.
Started by Spook |
0 Replies
2,075 Views |
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Mod: Kaizers Marauders
Started by -NR-SirLimbo |
0 Replies
1,716 Views |
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Defensive Fleet Stance
Started by Tim_Fragmagnet |
0 Replies
1,769 Views |
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Warheads in the AIW2 paradigm
Started by Fluffiest |
0 Replies
2,169 Views |
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Achievement idea: Optimal Counter
Started by nas1m |
0 Replies
2,451 Views |
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new command station types
Started by motai |
0 Replies
1,600 Views |
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0 Replies
1,703 Views |
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Get out, the sun is shining !
Started by kasnavada |
0 Replies
1,695 Views |
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0 Replies
1,217 Views |
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[STCS] Starships - Shared or Not?
Started by Pumpkin |
0 Replies
3,443 Views |
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Things like Dyson Antagonizers
Started by BadgerBadger |
1 Replies
2,821 Views |
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1 Replies
2,303 Views |
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Exo unit unlocks
Started by tadrinth |
1 Replies
1,960 Views |
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1 Replies
1,846 Views |
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1 Replies
2,090 Views |
![]() by keith.lamothe |
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Artificial Amnesia
Started by Chthon |
1 Replies
3,109 Views |
![]() by Cinth |
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1 Replies
1,467 Views |
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1 Replies
1,377 Views |
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Yet another re-fleeting proposal
Started by NickAragua |
1 Replies
1,606 Views |
![]() by kasnavada |
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1 Replies
2,603 Views |
![]() by EagleMountain |
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1 Replies
2,494 Views |
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Notifications improvements
Started by MarcaunonXtreme |
1 Replies
801 Views |
![]() by BadgerBadger |
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Thoughts - Critical Ships
Started by Kesseleth |
2 Replies
1,132 Views |
![]() by x4000 |
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2 Replies
1,992 Views |
![]() by Doomsday101 |
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Porting MF and Plots from Classic in II
Started by Pumpkin |
2 Replies
1,423 Views |
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Devourer can die?!
Started by Ovalcircle |
2 Replies
2,195 Views |
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Trade Caravans
Started by Dominus Arbitrationis |
2 Replies
3,057 Views |
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Strategic Targets of Indirect Value
Started by Draco18s |
2 Replies
1,738 Views |
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2 Replies
1,531 Views |
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Scouting Suggestions
Started by Strategic Sage |
2 Replies
2,563 Views |
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Reclamation : parasite edition
Started by kasnavada |
2 Replies
3,075 Views |
![]() by Pumpkin |
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About wormholes and galaxy constraints
Started by Pumpkin |
2 Replies
1,319 Views |
![]() by Toranth |
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My opinion on the new interface
Started by AxiomExotic |
3 Replies
1,751 Views |
![]() by BadgerBadger |
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Some Interface Ideas
Started by r2b2grady |
3 Replies
3,071 Views |
![]() by r2b2grady |
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How's the balance this time around?
Started by Wingflier |
3 Replies
3,004 Views |
![]() by Wingflier |
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Active Abilities on ships
Started by TheVampire100 |
3 Replies
2,792 Views |
![]() by WolfWhiteFire |
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Nomad race
Started by Yavaun |
3 Replies
3,042 Views |
![]() by kasnavada |
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2 questions for clarification
Started by Ovalcircle |
4 Replies
2,310 Views |
![]() by x4000 |
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