Usually official versions are two months apart, no closer. There will always be small issues, in any game or product that is still living. Our distributors get annoyed if we do official versions too quickly in succession (in mid 2009 we did them weekly, which was a stretch for all involved), and we'll put ourselves out of business if we chase those endlessly.
Most of the stuff on that list is pretty niche or specific to certain circumstances at this stage. And also at this stage, if we don't get our butts moving on AVWW, we'll be out of business by the middle of this year, and then there's not going to be ANY significant work done on AI War (just whatever I feel like doing as a hobby while I do whatever day job I have to have).
We're not abandoning AI War, but it's going to be going back to the way it was during Tidalis's development or thereabouts. That's the period where we have 3.060 and 3.120, and that's actually a favorite time period for a lot of folks in the history of AI War, I think.