Poll

Acquiring Target...

Artillery Golem
3 (3.6%)
Black Widow Golem
2 (2.4%)
Botnet Golem
19 (22.6%)
Dyson Gatling
0 (0%)
Energy Collector
6 (7.1%)
Gravity Turret
4 (4.8%)
Lightning Turret (MkI)
0 (0%)
Logistics Command Station (MkI)
4 (4.8%)
Raid Starship
1 (1.2%)
Rebel Human Colony
1 (1.2%)
Riot Control Starship
1 (1.2%)
Shield Bearer (fleet ship, not spirecraft)
0 (0%)
Spire Gravity Drain
0 (0%)
Spire MiniRam
1 (1.2%)
Spirecraft Attritioner
2 (2.4%)
Spirecraft Jumpship
4 (4.8%)
Spirecraft Martyr
9 (10.7%)
Spirecraft Scout
10 (11.9%)
Sprie Blade Spawner
3 (3.6%)
Zenith Bombard
0 (0%)
Zenith Paralyzer
3 (3.6%)
None of these need a nerf! (don't use your other votes, will count by head instead of vote)
11 (13.1%)

Total Members Voted: 0

Author Topic: Poll: Aim the Nerfbat of Damocles: Player-side (I)  (Read 16837 times)

Offline keith.lamothe

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Re: Poll: Aim the Nerfbat of Damocles: Player-side (I)
« Reply #45 on: July 23, 2012, 11:35:33 am »
Do I have to start a new game after the Botnet Golem is nerfed? Will the Botnets in my current game still be overpowered?
If I do the new faction thing then the faction would not be on in your game but the botnet would still be there.  So yea, the balance change would not affect already-started games.  That doesn't mean you need to restart, but it would have a bearing on the balance implications of a win.  But not every win needs to cause a bug report ;)
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Offline keith.lamothe

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Re: Poll: Aim the Nerfbat of Damocles: Player-side (I)
« Reply #46 on: July 23, 2012, 11:40:59 am »
Ok, calling the results on this one.

Botnet, as expected, has already grabbed the trophy (after zombifying it) and run off over the horizon.  I'll probably just do the new-faction thing for them and tweak the impact of the medium/hard options for that faction to better fit the botnet.

And second-place was "None of these need a nerf".  I hadn't decided on exactly how to handle votes for that but I think for now I'll just consider that if "None" beats the number of votes of another option, that other option didn't win :)  Or put another way: generally I'll take the top three winners, but I'll stop going down the list if/when I hit "none".
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Offline Hearteater

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Re: Poll: Aim the Nerfbat of Damocles: Player-side (I)
« Reply #47 on: July 23, 2012, 12:05:15 pm »
The Spirecraft Martyr laughs maniacally.

Offline Martyn van Buren

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Re: Poll: Aim the Nerfbat of Damocles: Player-side (I)
« Reply #48 on: July 23, 2012, 01:25:09 pm »
So for next time if we want one thing buffed/nerfed and everything else left alone, we can vote for it and none?

Offline keith.lamothe

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Re: Poll: Aim the Nerfbat of Damocles: Player-side (I)
« Reply #49 on: July 23, 2012, 01:33:06 pm »
So for next time if we want one thing buffed/nerfed and everything else left alone, we can vote for it and none?
I suppose that would work ;)  The forum poll thing doesn't work so great for "oppose" options; mantis voting does better for it but the forum ones are far more convenient to hold and have a unified discussion etc.
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Offline Kahuna

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Re: Poll: Aim the Nerfbat of Damocles: Player-side (I)
« Reply #50 on: July 23, 2012, 03:13:04 pm »
Do I have to start a new game after the Botnet Golem is nerfed? Will the Botnets in my current game still be overpowered?
If I do the new faction thing then the faction would not be on in your game but the botnet would still be there.  So yea, the balance change would not affect already-started games.  That doesn't mean you need to restart, but it would have a bearing on the balance implications of a win.  But not every win needs to cause a bug report ;)
Kk. I'll just do some testing and do some random stuff till then  :)
set /A diff=10
if %diff%==max (
   set /A me=:)
) else (
   set /A me=SadPanda
)
echo Check out my AI War strategy guide and find your inner Super Cat!
echo 2592 hours of AI War and counting!
echo Kahuna matata!