Author Topic: Wormhole Guard Posts  (Read 4146 times)

Offline Mánagarmr

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Re: Wormhole Guard Posts
« Reply #15 on: October 29, 2012, 12:04:27 pm »
I find it funny that the one thing I can even find to complain about with this game is this little annoyance. :)
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Offline keith.lamothe

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Re: Wormhole Guard Posts
« Reply #16 on: October 29, 2012, 12:47:20 pm »
I find it funny that the one thing I can even find to complain about with this game is this little annoyance. :)
Oh, there's worse, but your internal be-positive filters work better than most of ours ;)
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Offline Mánagarmr

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Re: Wormhole Guard Posts
« Reply #17 on: October 29, 2012, 04:22:30 pm »
Oh, there's worse, but your internal be-positive filters work better than most of ours ;)
I remember a certain barrel incident...
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Offline LaughingThesaurus

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Re: Wormhole Guard Posts
« Reply #18 on: October 29, 2012, 04:35:02 pm »
I mean the game has issues, but the issues add to the game in unique ways, or just aren't a big deal, so there's no need to ever complain really. Especially, you can't complain because when you spend what, 15$ on this game, you are bound to get in the neighborhood of at least 12-15 hours of gameplay if you only ever play one campaign to completion. That's already enough value for money.

Offline keith.lamothe

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Re: Wormhole Guard Posts
« Reply #19 on: October 29, 2012, 05:27:07 pm »
Oh, there's worse, but your internal be-positive filters work better than most of ours ;)
I remember a certain barrel incident...
The ash from burning character tends to clog said filters.
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Offline Mánagarmr

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Re: Wormhole Guard Posts
« Reply #20 on: October 29, 2012, 05:46:35 pm »
The ash from burning character tends to clog said filters.
xD Goddamn you Keith, you have a witty reply to absolutely everything! :)
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Offline keith.lamothe

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Re: Wormhole Guard Posts
« Reply #21 on: October 29, 2012, 05:47:57 pm »
Wit and smartassery are oft conflated.
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Offline Wanderer

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Re: Wormhole Guard Posts
« Reply #22 on: October 29, 2012, 05:55:53 pm »
Wit and smartassery are oft conflated a conflagaration.

Fixed!   8)
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Offline keith.lamothe

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Re: Wormhole Guard Posts
« Reply #23 on: October 29, 2012, 06:01:34 pm »
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Offline Faulty Logic

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Re: Wormhole Guard Posts
« Reply #24 on: October 29, 2012, 06:03:40 pm »
Puns detected... deploying warheads. It's the only way to be sure.
If warheads can't solve it, use more warheads.

Offline Wanderer

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Re: Wormhole Guard Posts
« Reply #25 on: October 29, 2012, 06:06:40 pm »
Wit and smartassery are oft conflated a conflagaration.

Fixed!   8)
Oh, confusticate it!

Cripes, someone with a bigger thesaurus then I have.  Now I know why the WGHPs are so large.  Uh oh!  *flip flip flip*

I wasn't trying to be perniscious, just was endeavouring to partake in the frolic!

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Offline zoutzakje

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Re: Wormhole Guard Posts
« Reply #26 on: October 29, 2012, 06:11:12 pm »
funny, according to your link you spell it Pernicious... :P sorry, couldn't help it :D
Now let's see... What was this thread about again?

Offline Mánagarmr

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Re: Wormhole Guard Posts
« Reply #27 on: October 29, 2012, 07:49:28 pm »
funny, according to your link you spell it Pernicious... :P sorry, couldn't help it :D
Now let's see... What was this thread about again?
Wormhole Guard Posts and their borishness :P
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Offline chemical_art

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Re: Wormhole Guard Posts
« Reply #28 on: October 29, 2012, 09:33:42 pm »
I don't see how cloaking is so bad.

You drag a tachyon drone  if you want to get it disabled. They are at wormholes, its not hard to find.

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Offline keith.lamothe

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Re: Wormhole Guard Posts
« Reply #29 on: October 29, 2012, 09:38:43 pm »
I don't see how cloaking is so bad.

You drag a tachyon drone  if you want to get it disabled. They are at wormholes, its not hard to find.
I'm not sure who you're responding to but just in case: the way WHGPs used to be, you couldn't tachyon them in a normal fashion.  EMP or (maybe, I forget) Tachyon warheads were the only way to disable their cloak.
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