I don't know if anyone else likes to do programming, but I have found that there are certain games that can benefit from a little input help, including the buttons and control schemes. Unity makes it so that I don't need to use keyboard remapping anymore with glove pie, but I still need to somehow fix my mouse because playing on lower resolutions doesn't work as well with unity. So here is my fix, that includes some mouse adjustments for higher resolutions. I have a crappy 400 dpi mouse, and I'm not buying a new one... This script can be improved upon by accounting for acceleration and how much adjustment you actually want to do.. That will probably be my next step... But here is a simple one that should get you thinking what you can do with glove pie and ai war.
I will let you Google the programming languageā¦ Ignoring the ranting by the author if you will. :-)
If var.x then {
} else {
var.x=mouse.x;
}
end if
If var.y then {
} else {
var.y=Mouse.CursorPosY;
}
end if
If var.sensitivity then {
} else {
var.sensitivity=6;
}
end if
If Mouse.CursorPosY < var.y then
Mouse.directinputy = mouse.directinputy - var.sensitivity
var.y = Mouse.CursorPosY
end if
If Mouse.CursorPosY > var.y then
Mouse.directinputy = mouse.directinputy + var.sensitivity
var.y = Mouse.CursorPosY
end if
If Mouse.CursorPosx < var.x then
Mouse.directinputx = mouse.directinputx - var.sensitivity
var.x = Mouse.CursorPosx
end if
If Mouse.CursorPosx > var.x then
Mouse.directinputx = mouse.directinputx + var.sensitivity
var.x = Mouse.CursorPosx
end if