Ok, for 3.084:
-Core Warhead Interceptor health dropped from 150 million to 5 million.
Chris may want to change this back up, but it's quick to do.
I am not convinced that is a good solution, really. If I may fathom a guess, I'd say that Chris gave it so much HP to make it impervious to hit and run raids. Bringing it down to 5mil HP means that almost any well planned raid can take it out and make the system and vulnerable to and traversable by missiles.
I'm assuming the whole point of this is to change it away from being a free meat shield target for the tactical AI, which I can understand (but I never saw as being a problem, seeing as how a meat shield is a nice reward for capturing a challenging high level planet), but perhaps a better way to handle it is just have the weapon self destruct when the AI command station is destroyed (except with no AIP hit), similar to how the warp gate self destructs.