Old wiki-editor here, though real life has me pretty tied up 'til late in the year.
A little history: The tables with ship stats on all the individual ship pages were created by Diazo/Dazio (Diazo on the wiki, Dazio on the forums), who made a script that generated them automatically. I haven't seen Diazo around for a while, but you could try sending a message to maybe borrow the script or something. Or if you want to update by hand, you might find
my spreadsheet helpful, as it has stats for most Mark I ships, and higher marks nearly always scale proportionally to mark. There actually aren't too many ships whose stats have changed since the script was last run, apart from the metal and crystal consolidation and the lopping off of two zeroes from all shot damage, armor, armor piercing, and hit point values. Most (all?) of the ships that have changed are either superweapons or else mentioned in
these patch notes.
So the stat levels for the ships, we're using the "Normal" shipcap, right?
That would make sense.
Yep, consistent with my spreadsheet. The patch notes tend to refer to high caps, which I believe is the "official" balance point.