First, i don't want to come off as self-centered -- tons of people obviously love the game, so i must be missing something
I don't really play AI war anymore, and i think i figured out why:
* It's supposed to be strategic, but i don't really feel like it is; i roll in my blob and curbstomp planets i want, or my forces evaporate long before i finish the job
* I very easily lose track of my goal and start treating the game like a sandbox game, which it's not very good at
Part of it's the ranges and speeds; it takes all of a couple of minutes to crush a planet, when it really feels like it should take longer. Combined with my available forces, i can just stomp post after post and easily finish off a planet quickly.
I guess i want each planet to be an adventure; charge in and set up a beachhead, then i can either start building some sort of long range siege weapons to blast away at other posts or start building/use a force to attack them. Maybe i can do something to outflank the AI and lure it to attack while i go ninja its command center.
I also don't have any real drive to go attack the AI; waves that it sends against me don't ratchet up very fast (that may be my fault though
), and if the AI does slam me it's usually hard enough to cripple or kill me.