Well, it's apparently more likely than
I would have thought, at any rate.
I'm playing against 2 7.3 AIs, randomed a Fortress Baron and a Neinzul Viral Enthusiast; the former has Hybrid Hives (regular) 3, and the latter has Astrotrains.
I started with 12 (!) planets (they were all clustered together, very few ingress points to the cluster, so seems doable?), so using Normal combat style and Ultra Low caps.
I also have the following options enabled:
- All expansions
- Cheats, though haven't used any
- 0 / 30 mins AI auto-progress
- Human Resistance Fighters 6
- Human Colony Rebellions 4
- Zenith Traders
- Zenith Dyson Sphere 7
- Fallen Spire 3
- Spire Civilian Leaders
- Broken Golems Moderate
- Spirecraft Hard 3
Why yes, I've only completed one full game, why do you ask?
Also, as far as the Fallen Spire progression, I've only gotten the first shard and built the first subspace receiver. I've also seen regular hives, though apparently there's a super-hive lurking around somewhere; haven't seen any other "plots" (I've avoided spoilers about both settings).
Still early on, I just had the AI launch the first Spirecraft exo-wave come through, and apparently they brought a friend - a Black Widow Golem!
You can see this in the first screenshot. Another part of the exo wave (not pictured) brought an Artillery Golem.
Is this normal behavior, or something I permitted with my options? I thought that setting the golems to medium would mean that they don't appear in exo-waves, but perhaps that only means that golem-specific exo-waves don't appear? And could this happen if Golems are turned off entirely?
The save is attached; I can also upload a few-minute earlier save, though multiple attempts may be necessary to reproduce this situation (as the exo-wave composition is apparently randomized when it launches).
And apologies if this should have been posted in the Tech Support subforum or on Mantis - I wanted to make sure that this wasn't intended behavior first.