Author Topic: houston, we require air support!  (Read 1120 times)

rubikscube

  • Guest
houston, we require air support!
« on: May 12, 2010, 07:02:32 pm »
Airstrikes and Frag Grenades for the game ;D



Airstrike: May take several minutes to arm it, when armed, may use some resources to fire an non aip jumping AoE missle, won't be fatal, the different from lighting warhead is that it bombs it overtime (or such) ANYWAYS IT'S JUST DIFFERENT :-[


Frag Grenade, whether you need a carrier starship or "mothership" or raw numbers of ship is enough, a frag grenade is to your use, a small AoE grenade that will regenerate every few 10 seconds or such,


C4: Getting your explosive drones to the target may be a challenge, but when done, you may detonate from another planet and strike all enemies at once

Predator Missile : you take control of a certain op ship, and you get to aim missles that it fires, probably does the same damage but different stats of the attack( cool part is that you get to aim when you are free of duty)


Offline Trezamere

  • Jr. Member
  • **
  • Posts: 60
Re: houston, we require air support!
« Reply #1 on: May 12, 2010, 08:47:30 pm »
http://arcengames.com/forums/index.php/board,47.0.html

Plus how do those make any sense in the context of a space game  ???

rubikscube

  • Guest
Re: houston, we require air support!
« Reply #2 on: May 12, 2010, 09:11:52 pm »
it's not a suggestion, it's something fun, to discuss. secondly, getting a autobomb similar missle firing every few seconds as long the fleet is big enough is logical, as the home command station can support the fleet by calling in air strikes and such

Offline Epsilon Plus

  • Newbie Mark III
  • *
  • Posts: 47
Re: houston, we require air support!
« Reply #3 on: May 13, 2010, 03:06:37 am »
An out-of-system super-particle-cannon could be interesting. Capture the control station and get a super-damaging AOE blast at will every hour or so, takes a few minutes to lock on and fire.

Offline Goekhan

  • Jr. Member Mark III
  • **
  • Posts: 89
Re: houston, we require air support!
« Reply #4 on: May 13, 2010, 04:30:39 am »
Plus how do those make any sense in the context of a space game  ???

Planetary defenses

Offline superking

  • Hero Member Mark III
  • *****
  • Posts: 1,205
Re: houston, we require air support!
« Reply #5 on: May 13, 2010, 04:47:29 am »
imagination fail  :P

rubikscube

  • Guest
Re: houston, we require air support!
« Reply #6 on: May 13, 2010, 06:19:11 pm »
fail imagination from mw2, agree

Offline Trezamere

  • Jr. Member
  • **
  • Posts: 60
Re: houston, we require air support!
« Reply #7 on: May 13, 2010, 08:37:04 pm »
Plus how do those make any sense in the context of a space game  ???

Planetary defenses

Ah yes, the infallible Planetary Defensive "Frag Grenade"  ::).  Put some effort into your posting is all I'm saying (not you, Goekhan, specifically).

rubikscube

  • Guest
Re: houston, we require air support!
« Reply #8 on: May 13, 2010, 10:41:48 pm »
it's a mini autobomber :D