Author Topic: Dual AI Question  (Read 810 times)

Offline Mick

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Dual AI Question
« on: May 28, 2013, 08:32:07 am »
If you choose Assassin/Bully, which player gets targeted? Does it randomly choose, or will one half of the brain dominate the other?

Offline keith.lamothe

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Re: Dual AI Question
« Reply #1 on: May 28, 2013, 10:34:39 am »
If you choose Assassin/Bully, which player gets targeted? Does it randomly choose, or will one half of the brain dominate the other?
The assassin and bully "who to pick on flags" are actually recessive traits (like the Turtle's "no waves"), so if mixed with another type that lacks the trait, it disappears.
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Offline Kahuna

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Re: Dual AI Question
« Reply #2 on: May 29, 2013, 03:27:51 pm »
Would Wave & Reinforce Multipliers still be 1.25 and 0.90? Turtle/Mad Bomber would have 2.00 and 1.00 right?
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Offline keith.lamothe

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Re: Dual AI Question
« Reply #3 on: May 30, 2013, 08:31:58 am »
Would Wave & Reinforce Multipliers still be 1.25 and 0.90?
Yep :) 

Quote
Turtle/Mad Bomber would have 2.00 and 1.00 right?
Yea, the wave multiplier is set to the higher of the two types (but not added, so MadBomber+Assassin would just have the MB's wave multiplier, not higher than that.

Same deal with the reinforcement multiplier.  So adding a type with normal (or even close-to-normal) reinforcements to a MadBomber is really shoring up one of the MB's major disadvantages.
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