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I ran into one of those once... it had a transloc CS, two Sniper guard posts and a raid eye, all under the same MkIII FF with no way to get supply on that planet for a beachhead.That... took a while.
This kind of horrible monster
Quote from: keith.lamothe on August 29, 2014, 09:23:57 amThis kind of horrible monster The original Rude Gesture may have been the most aptly named concept you've ever put in the game.
No, no, the Rude Gesture is for the subcommander that uses all counter-wave posts.This subcommander that clusters everything around the command station is called the Horrible Monster.When both happen together, you get a Rude Monster.
Or a Monstrous Rude Gesture.
Unless I am mistake you can use plasma siege starship to AOE damage guard posts under shield plus anything else that isn't immune to AOE.
Also you could have detonated a Mark I EMP Warhead on the planet. Then you could have rushed the Guard Posts and/or the Command Station with your fleet. Of corse that costs AIP but that's one thing you can do if you really want a planet.
That was my initial strategy, but they kept getting wiped out. I ended up killing the Ion Cannon with Human Raid Starships and then set up a beachhead with a full cap of Mark I Sniper Turrets and some other turrets to protect them.