Hopefully some people were entertained by our road to victory through blood, sweat, and tears.
Haha, yea, it was quite entertaining
Feel free to keep us posted on your trio's future exploits (the AAR forum is good for that), doesn't have to be long posts or whatever but it does help for me to be able to see folks' play experiences for balance and other feedback purposes, and generally there's some good laughs to be had.
I only made one serious mistake this campaign, and it was right near the end here when I didn't pay attention to my forces and a swarm of special forces came out of the homeworld along with the strategic reserve and annihilated literally my entire fleet. (I pulled it back a sector at 20% strength and didn't notice when my friend retreated even further and the AI swept through to annihilate what I had left. Oops. And right after I finished all the mercs too.)
Glad to hear the AI got a little of its own back before the end
On the illegal-counterattack thing, remember that if the counterattack post has _no_ legal targets it defaults to the old behavior. From the look of it, there were no human planets in the post's range from any AI warp gates.
On the objectives bug listing the "First AI Home...", pretty funny. The AI may be dead, but the bugs live on.
Congratulations on the victory; winning with over 3000 positive AIP (albeit tempered by a ton of reduction) is normally the domain of Fallen Spire, but you did it with no superweapons at all