Poll

How do you want the hunter plot to act within AI War? Keep in mind these are *concepts* and balance for any idea can be worked out later

It fufills its current role exactly: It spawns units, including Hunter Killers, on a set timer only influenced by plot intensity. these spawns follow special forces logic
2 (10%)
Maintains #1, the idea of a timer soley adding to special forces, but the timer is influenced by AIP and/or difficulty in addition to plot intensity.
2 (10%)
Special forces are able to use their "budgets" to unlock a greater variety of uncommon units, including Hunter Killers. Higher plot intensity determines portion of the SF "budget" goes to these units. (Passively influenced by SF logic)
5 (25%)
#3, except the plot intensity determines how "efficent" the conversion from normal to uncommon units the special forces budget uses. A  really low intensity means inefficent conversion, high intensity means greater conversion and improved SF str
4 (20%)
#3, except plot intensity determines how "exotic" the enemy units are, from simply more choice of fleetships to guardians to experimentals to H/K's to golems to beyond!
7 (35%)
Split them into two subplots (Hunter A - Hunter B). Keep in mind the increased work in balance.
0 (0%)
I don't like any of these!
0 (0%)

Total Members Voted: 0

Author Topic: What do you the envision hunter plot as? (poll)  (Read 7436 times)

Offline keith.lamothe

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Re: What do you the envision hunter plot as? (poll)
« Reply #30 on: June 13, 2013, 07:14:29 pm »
I was thinking of strategies, but then I started thinking too hard.
"What if I convince my enemy to nuke his OWN planets with the nukes that he shoots at MY planets?"
When the "his planets" in question are in your galaxy, and all his truly important stuff is in other galaxies?

Warheads, the solution is still always warheads.
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Offline LaughingThesaurus

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Re: What do you the envision hunter plot as? (poll)
« Reply #31 on: June 13, 2013, 07:19:33 pm »
Eh, sacrifice a planet or two for the sake of the galaxy. I don't mind. It's acceptable losses. I mean really, how many people are living on that one cracked lava-covered planet?
You do bring up a good point. The AI's stuff is all outside of the galaxy... I feel like after winning a game, you should be allowed to send Mark III nukes into the exo-galactic wormhole.

Offline keith.lamothe

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Re: What do you the envision hunter plot as? (poll)
« Reply #32 on: June 13, 2013, 07:22:52 pm »
Eh, sacrifice a planet or two for the sake of the galaxy. I don't mind. It's acceptable losses. I mean really, how many people are living on that one cracked lava-covered planet?
Possibly some very displeased Spire.  Were, at least.  Now they have rather more free time.

Quote
You do bring up a good point. The AI's stuff is all outside of the galaxy... I feel like after winning a game, you should be allowed to send Mark III nukes into the exo-galactic wormhole.
Speaking of some very displeased Spire with a sudden influx of free time.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!