Author Topic: Ways the Hybrids Could Ruin a Player's Day  (Read 6561 times)

Offline MaxAstro

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Ways the Hybrids Could Ruin a Player's Day
« on: August 08, 2012, 12:02:24 am »
Because I love to hate the Hybrids, I thought I'd brainstorm ideas about how they could use their "ruin the player's day" fund other than the Dyson plot.

The Super Hybrid could...

-Build a device that repairs and activates a golem under AI control

-Build a device that converts all the asteroids on its planet into random AI controlled Spirecraft

-Build a nuclear warhead and launch it at a human homeworld

-Build a mobile attack platform that functions as both a Beachhead Module and a Sentry Eye - so when it hits a human world it shuts down all the turrets and then starts spawning zombies like crazy :D - and send it into human space

-Build a device that causes frequent marauder attacks on human worlds

-Build a device that creates a Backdoor Hacker-style exogalactic wormhole on a random human homeworld

-Build a device that antagonizes the Cookie Monster Devourer Golem, causing it to only path between human worlds

Offline doctorfrog

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Re: Ways the Hybrids Could Ruin a Player's Day
« Reply #1 on: August 08, 2012, 12:12:52 am »
- Build a series of gravity altering devices causing several constellations of stars to form a massively extended middle finger when viewed from the human home command center.

Offline Draco18s

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Re: Ways the Hybrids Could Ruin a Player's Day
« Reply #2 on: August 08, 2012, 12:19:46 am »
- Build a series of gravity altering devices causing several constellations of stars to form a massively extended middle finger when viewed from the human home command center.

- Write "I <3 Leela" "Kill All Humans" with the stars.

Offline Wingflier

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Re: Ways the Hybrids Could Ruin a Player's Day
« Reply #3 on: August 08, 2012, 01:13:57 am »
I like the original idea of allowing them to take over planets that once belonged to you, building a "hybrid base".  Chris always meant to put that in the game, it's a shame it never happened.
"Inner peace is the void of expectation. It is the absence of our shared desperation to feel a certain way."

Offline doctorfrog

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Re: Ways the Hybrids Could Ruin a Player's Day
« Reply #4 on: August 08, 2012, 02:17:30 am »
I like the original idea of allowing them to take over planets that once belonged to you, building a "hybrid base".  Chris always meant to put that in the game, it's a shame it never happened.

80,000 crystal says some sort of competitive base builder shows up somewhere in the new expansion.

Offline Zeyi

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Re: Ways the Hybrids Could Ruin a Player's Day
« Reply #5 on: August 08, 2012, 05:57:26 am »
I like the original idea of allowing them to take over planets that once belonged to you, building a "hybrid base".  Chris always meant to put that in the game, it's a shame it never happened.

80,000 crystal says some sort of competitive base builder shows up somewhere in the new expansion.

This would be awesome, I've always hoped we'd see an option for the AI to take back neutral planets eventually.

Offline _K_

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Re: Ways the Hybrids Could Ruin a Player's Day
« Reply #6 on: August 08, 2012, 08:38:33 am »
-Build a nuclear warhead and launch it at a human homeworld
Id rather see it as antagonizing neinzul rocketry corps.

-Cause a massive zenith miner invasion on human planets.
-Disable the cloak on an already rescued rebel human base
-Force spire civilian leaders to help AI in fortifying, spawning some shard reactors, fully armed with highest possible tech loadouts. Later stages might give the super hybrid a bunch of spire ships (like 1 battleship/dreadnaught and a bunch of smaller stuff) as its "drones" and sent it to attack.

Offline Hearteater

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Re: Ways the Hybrids Could Ruin a Player's Day
« Reply #7 on: August 08, 2012, 09:49:51 am »