Author Topic: The Avenger and Fallen Spire  (Read 7624 times)

Offline KDR_11k

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Re: The Avenger and Fallen Spire
« Reply #15 on: October 05, 2012, 01:07:21 pm »
3k gravity-immune raid starships.
What does that have to do with anything?

It's inverting the result. Normally the player controls swarms and faces a big monster but in this case the player has even bigger monsters so the AI's trick would be to go for a tricky swarm.

Offline Maukka

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Re: The Avenger and Fallen Spire
« Reply #16 on: October 05, 2012, 01:08:19 pm »
3k gravity-immune raid starships.
What does that have to do with anything?
Not exactly in line with the OP, but I think it falls under the closely related topic of "kill the player by any means necessary".
There is one notable difference however, which is that the Avenger feels like a final boss of sorts. A slow lumbering beast with a ton of guns sounds much more fun fight than a lightning fast zergrush from 3000 ships. I mean who'd rather fight the imperial fleet than the Death Star?

Offline Diazo

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Re: The Avenger and Fallen Spire
« Reply #17 on: October 05, 2012, 03:37:21 pm »
3k gravity-immune raid starships.
What does that have to do with anything?
Not exactly in line with the OP, but I think it falls under the closely related topic of "kill the player by any means necessary".
There is one notable difference however, which is that the Avenger feels like a final boss of sorts. A slow lumbering beast with a ton of guns sounds much more fun fight than a lightning fast zergrush from 3000 ships. I mean who'd rather fight the imperial fleet than the Death Star?

Except 3000 Gravity Immune Raid Starships beelining for the player's home command station? The player just lost.

They are already tractor immune so nothing will slow them down and with their fast move speed, no unit will get more then one shot as they go past and only 10 need to reach the players home command to kill it in a single salvo as they are already FF immune as well.

Really, the really fancy stuff may be in the expansions but the base game AI has plenty of tools to murderize players as it stands.

D.

Offline LordSloth

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Re: The Avenger and Fallen Spire
« Reply #18 on: October 05, 2012, 03:46:39 pm »
Is there any way to force Dark Spire Vengeance Generators to place on core worlds and home worlds? Just saying, I'm curious how it would play out. With proper time compression it could be fascinating to watch.