Author Topic: Waiting For Players  (Read 728 times)

Offline Mithror

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Waiting For Players
« on: January 16, 2011, 09:23:26 am »
So, since the latest patches, we've been unable to play a multiplayer game. When we start a game and start fighting (I assume it's when we start fighting, could be random) we get desync'd. We can reconnect, but the problem keeps reocurring after some time. Anyone else experiencing similar problems? Just want to check before I enter it in mantis.

Offline keith.lamothe

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Re: Waiting For Players
« Reply #1 on: January 16, 2011, 09:29:11 am »
Desyncs get roughly the same fix-priority as crashes, actually.  But tend to be much harder to hunt.  Anyway, what we need is this:
1) What version, exactly, are you playing on?  Specifically, have you retried in 4.068?
2) Please attach a save from both you and each of the other players from when it's desync'd.
3) A mantis record is a good place for this, yes.



Has anyone else been getting desyncs in 4.068?  This is very important :)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Mithror

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Re: Waiting For Players
« Reply #2 on: January 16, 2011, 09:58:51 am »
Desyncs get roughly the same fix-priority as crashes, actually.  But tend to be much harder to hunt.  Anyway, what we need is this:
1) What version, exactly, are you playing on?  Specifically, have you retried in 4.068?
2) Please attach a save from both you and each of the other players from when it's desync'd.
3) A mantis record is a good place for this, yes.



Has anyone else been getting desyncs in 4.068?  This is very important :)

1) 4.068, last version we played was 4.065. I think.
2) See attachments
3) Ok then :)


 

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