Author Topic: Very serious thing that happened (spoilers)  (Read 1524 times)

Offline bongotron2000

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Very serious thing that happened (spoilers)
« on: May 07, 2012, 02:34:05 pm »
So I've been playing a long and involved LotS campaign. An exo wave was announced and reached the 100% point, then it said that 2500 points were on the way to my planets. Shortly afterwards, the 2500 points warning disappeared, and about a minute later everything in the galaxy got nuked, as if a MkIII nuclear warhead had been set off. All planets were gone, there was no supply anywhere, only MkV and other nuclear-immune stuff was left.

I'd not built any nukes at all, or indeed any other warheads. I've attached a save of just after this happening. I can try to find an earlier one if that helps, but it may be about 15m before the 'incident'. Looked all over the wiki, but couldn't see any enemies that could do this sort of damage.

Is there some sort of insane, extra-nasty hunter-killer type thing that is capable of doing this? AIP is pretty high, and the game is near the 13 hour mark with >5 Spire cities built. Any ideas, please let me know!
« Last Edit: May 08, 2012, 02:13:43 pm by bongotron2000 »

Offline Eternaly_Lost

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Re: Entire galaxy nuked
« Reply #1 on: May 07, 2012, 02:41:18 pm »
So I've been playing a long and involved LotS campaign. An exo wave was announced and reached the 100% point, then it said that 2500 points were on the way to my planets. Shortly afterwards, the 2500 points warning disappeared, and about a minute later everything in the galaxy got nuked, as if a MkIII nuclear warhead had been set off. All planets were gone, there was no supply anywhere, only MkV and other nuclear-immune stuff was left.

I'd not built any nukes at all, or indeed any other warheads. I've attached a save of just after this happening. I can try to find an earlier one if that helps, but it may be about 15m before the 'incident'. Looked all over the wiki, but couldn't see any enemies that could do this sort of damage.

Is there some sort of insane, extra-nasty hunter-killer type thing that is capable of doing this? AIP is pretty high, and the game is near the 13 hour mark with >5 Spire cities built. Any ideas, please let me know!

The Hybrids just blew up the Dyson's sphere. You need to kill the super hybrid and the structure that they are building to stop it. You might not have enough time to do so in your last save however.

Offline bongotron2000

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Re: Entire galaxy nuked
« Reply #2 on: May 07, 2012, 02:48:32 pm »
Ah, I was wondering what they were up to with that thing they built. I probably have a save from quite some time ago so it looks like that's the only way. This is my first time with advanced hybrids, it probably shows. Thanks for the info.


Offline zoutzakje

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Re: Entire galaxy nuked
« Reply #3 on: May 07, 2012, 03:00:47 pm »
I guess some info update is required to explain the effect of a dyson + hybrid combo for players who have never played with both at the same time :P
I got stomped by this plot as well when it was just new (few months ago?).

Offline keith.lamothe

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Re: Entire galaxy nuked
« Reply #4 on: May 07, 2012, 06:05:52 pm »
I think this is the first case of someone not being aware of the plot being caught by it ;)

Yea, if it starts giving you alerts about the hybrids doing something special, the "ostrich algorithm" will not long avail.  On Advanced Hybrids, at least.
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Offline Wingflier

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Re: Entire galaxy nuked
« Reply #5 on: May 07, 2012, 11:20:37 pm »
Don't you touch that Dyson Sphere you bastards! (I love my little Dyson Gatling buddies :P)
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Offline Bognor

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Re: Entire galaxy nuked
« Reply #6 on: May 08, 2012, 11:01:03 am »
I guess some info update is required to explain the effect of a dyson + hybrid combo for players who have never played with both at the same time :P

Nah.  This is AI War's answer to Hidden Fun Stuff.  No docs please :) </Dwarf Fortress reference>

Speaking of Hidden, spoiler warnings please :)
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Offline bongotron2000

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Re: Entire galaxy nuked
« Reply #7 on: May 08, 2012, 02:03:49 pm »
I think this is the first case of someone not being aware of the plot being caught by it ;)

Yea, if it starts giving you alerts about the hybrids doing something special, the "ostrich algorithm" will not long avail.  On Advanced Hybrids, at least.

It was all going so well, I had a Spire city on the planet next to the sphere taking care of all the antagonized gatlings, and then...

I had found where the hybrids were up to this, but getting to it involved putting core worlds on alert so I decided to leave it for a bit. With hindsight, this was a really bad idea.

Offline TechSY730

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Re: Very serious thing that happened (spoilers)
« Reply #8 on: May 08, 2012, 09:36:18 pm »
I would help if the "chat message" from the hybrids could be adjusted so they show up after all the AIP increase alerts from the destroyed stations. This way, once you read the message, it would be clear what caused it, instead of seeming to come out of nowhere.

In fact, higher priority for chat messages in general is something that should be done for both AI War and AVWW.