Author Topic: Prerelease/Expans 2.001ZL (4 Minor Factions, CPA adjust, Leech/Raid Star split)  (Read 6256 times)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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One more tiny little thing! ;D

Rally points are vanishing between saves and ships enroute to a rally point stop in their tracks. Tested in a brand new game. Set a rally point, made some ships, saved, came back and the rally point was gone and ships stopped dead in their tracks.

Thanks again x4000!

Hmmm.... that must be based on the new save system.  I was worried there might be data loss between the old save system and the new, you might recall.  I guess if the gather points are the only thing lost, with such a huge change, I'm pretty happy with that!  Thanks for the note, I'll check that out and see what I can do there, too.  Should be easy to replicate!
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Offline Baleur

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Neutral factions =  :o Too awesome :o
Do want more! MORE!  ;D
Give us moore!

Offline Strider

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Playing with this version...I have a Devourer Golem wandering around.  The notes say it travels slowly.  But I'm only 45 minutes gametime in, and counting the planet he started on, he's on his 10th planet.  Lucky for me, he should be close to couple of hours from having to deal with him :)  It seems that ain't all that slow???

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
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  • Posts: 31,651
Neutral factions =  :o Too awesome :o
Do want more! MORE!  ;D
Give us moore!

Well, you're in luck -- three more are coming out later tonight.  Those new three will be the last for at least a month, if not longer, though.  But glad those are a hit!

Playing with this version...I have a Devourer Golem wandering around.  The notes say it travels slowly.  But I'm only 45 minutes gametime in, and counting the planet he started on, he's on his 10th planet.  Lucky for me, he should be close to couple of hours from having to deal with him :)  It seems that ain't all that slow???

Well, he does move very slowly, I think something like speed 6.  But he also only spends at most 10 minutes on a planet (or he moves on when there is nothing left at the planet -- also, he sometimes just travels through planets like an astro train, and doesn't really stop to eat).  He is pretty slow in many respects, but in other respects it's not like you want him hanging around on your planet for an hour if he does stop there. :)
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Offline Strider

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lol...I didn't think about having him hanging around one of "my" planets...that's true...ok, he ain't so slow ;)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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On the plus side, he pretty much provides protection while he is also causing destruction -- he'll eat enemy incoming ships as well as your defenders.  So, with careful turrets (which he won't touch), you can survive him pretty well.  But, all the little mobile military ships need to run for the hills or face extermination...
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
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  • Posts: 31,651
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!