Author Topic: Tweak to the upper limit of the showdown device?  (Read 9650 times)

Offline Toranth

  • Hero Member Mark III
  • *****
  • Posts: 1,244
Re: Tweak to the upper limit of the showdown device?
« Reply #15 on: July 28, 2013, 04:28:16 pm »
Any way to macro cheats? I need to spawn several thousand of each Fallen Spire ship to stand a chance. Fallen Friends Arise only gives one of each.
Actually, there is.  Hold a sec, let me check...
Yup, it was part of Release 6.045, the "load_script:(filename)" command.
Although what you probably REALLY want is the "cleanup aisle three" cheat, which destroys all units on that planet.

Offline Fluffiest

  • Full Member
  • ***
  • Posts: 140
Re: Tweak to the upper limit of the showdown device?
« Reply #16 on: July 28, 2013, 06:03:11 pm »
Why do the Showdown Devices scale with superweapons anyway? The AI homeworlds don't scale up if you have superweapons. The Fallen Spire exo-waves don't get harder if you have Golems or Spirecraft.

Offline Eternaly_Lost

  • Sr. Member
  • ****
  • Posts: 336
Re: Tweak to the upper limit of the showdown device?
« Reply #17 on: July 28, 2013, 06:28:45 pm »
Any way to macro cheats? I need to spawn several thousand of each Fallen Spire ship to stand a chance. Fallen Friends Arise only gives one of each.
Actually, there is.  Hold a sec, let me check...
Yup, it was part of Release 6.045, the "load_script:(filename)" command.
Although what you probably REALLY want is the "cleanup aisle three" cheat, which destroys all units on that planet.

Looks like the Wiki needs a bit of an update then.

http://www.arcengames.com/mediawiki/index.php?title=AI_War_-_Cheats#Are_There_Cheats_In_The_Game.3F

Offline Draco18s

  • Resident Velociraptor
  • Core Member Mark V
  • *****
  • Posts: 4,251
Re: Tweak to the upper limit of the showdown device?
« Reply #18 on: July 28, 2013, 08:04:22 pm »
Looks like the Wiki needs a bit of an update then.

http://www.arcengames.com/mediawiki/index.php?title=AI_War_-_Cheats#Are_There_Cheats_In_The_Game.3F

Unfortunately, the wiki has locked everyone out from editing pages, so...

Offline Tridus

  • Master Member
  • *****
  • Posts: 1,305
  • I'm going to do what I do best: lecture her!
Re: Tweak to the upper limit of the showdown device?
« Reply #19 on: July 29, 2013, 09:34:22 am »
Showdown devices seem to work okay if you're playing with no superweapons. Superweapons make the Showdown response scale up far more than the Superweapons are giving you, making it a negative to attempt it.

FS is the worst for that, and if you're far enough to build the transceiver you should really just do that and ignore the Showdown devices. As you saw here, the Showdown response is absurd.

Offline chemical_art

  • Core Member Mark IV
  • *****
  • Posts: 3,952
  • Fabulous
Re: Tweak to the upper limit of the showdown device?
« Reply #20 on: July 29, 2013, 11:12:53 am »
I actually think SD shouldnt scale with aip.

The whole reason to use it is to break sieges. Sieges are caused by.high aip. high aip makes sdnot viable. for me it does not work.
Life is short. Have fun.