Up a day late, again! I blame the site downtime!
Back up to 2 votes each.
Note that the links may not work until the site transition is finished.
Also, a new category rears its head this week: Game Mechanic. There have always been some items that I feel dont quite fit under "feature", but dont fit better anywhere else, so I made Game Mechanic to better describe them. I'd say its a safe bet though, that Game Mechanics are not things that can be added easily and should be careful when using your votes on them if quick content is what youre after (which is mostly the point of these polls).
Community DLC voting for the week is now underway!
The nominations that receive high amounts of votes will receive higher consideration to be DLC in the near future. If a particular piece of content is likely to be out-of-scope for the near future, it will be kept on a
list of content we would like to see in the next expansion (Q4 '10). Please note that we may not know whether or not a suggestion will need to be shelved until after the voting. Also bear in mind that this is Chris/x4000's game and inclusion of any content is ultimately his decision!
The voting will last one week. The next nomination topic will begin on the 4th.
Thanks for your participation!
Nominations:
Feature:
Rally point forwarding - Volatar
Select healthy ships only -
http://arcengames.com/forums/index.php/topic,4277.0.html - vonduus
Choosing starting units before generating map seed -
http://arcengames.com/forums/index.php/topic,2084.msg43519.html#msg43519 - Dragon
Select all of the types of units selected hotkey/fleet icons (by Lancefighter)
Game Mechanic:
Damage over Time attacks -
http://arcengames.com/forums/index.php/topic,5624.0.html Rubikscube
Rebalance/Tweak:
Transport loading improvements - Draco18s
Unit:
Repair Station (
http://arcengames.com/forums/index.php/topic,5456.0.html) superking
AI Synchronizer (
http://arcengames.com/forums/index.php/topic,6045.0.html) - ColdPrototype