- When you explicitly issue an attack order, the fleet the attack order was issued to will prioritize that kind of ship if it's present in a group of nearby enemies. If you don't want this to happen, issue a full stop command with the END key by default. It will clear all of the preferred targets you may have set.
- Beware of Decoy Drones under force fields. They'll draw all of your fire into the force field, and away from the fleet or turrets hanging out outside of the force field. However, you might consider doing the same thing yourself...
- Multiple Science Labs will gather knowledge more quickly from a planet under your control. If you're really desperate for a fast unlock, and time is of the essence, consider building more mk 1 science labs and you'll get your knowledge much faster with only a small resource cost.
- Military Transports can wreak some serious havoc if you keep them in stand down mode and cloaked. With this strategy, every location the AI does not have under tachyon coverage is a weakness for you to exploit.
(Can you still hack with multiple knowledge hackers at a time?)