Poll

What's most important to you?

Promoting Hacking to a full resource
41 (15.3%)
Revising Champions
33 (12.3%)
Revising the Beachheads AI Plot
3 (1.1%)
Reworking Armor
19 (7.1%)
Diversifying Fallen Spire events
21 (7.8%)
Revising the Astro Trains plot (again)
4 (1.5%)
Improving Hybrids
18 (6.7%)
Improving Spirecraft
10 (3.7%)
Downscaling health/attack/armor/etc stats
19 (7.1%)
Reworking relationship between superweapons and non-superweapons
20 (7.5%)
New Sentinel types
4 (1.5%)
In-game IRC client
15 (5.6%)
Revising the Hunter plot
3 (1.1%)
Balancing energy, especially early game vs late game dynamics
6 (2.2%)
Tweaking balance of player economy, especially harvester vs econ station upgrades, and early game vs late game income levels
9 (3.4%)
UI improvements to make it more "accessible" to new players
12 (4.5%)
Turret cap rework
18 (6.7%)
Defender mode rework
4 (1.5%)
Improve consistency of balance across different Unit Cap Scale and Combat Style settings.
9 (3.4%)
None of these should happen!
0 (0%)

Total Members Voted: 0

Voting closed: June 29, 2013, 08:32:07 am

Author Topic: Poll: Big Items For 8.0  (Read 28016 times)

Offline Nymous

  • Newbie
  • *
  • Posts: 8
Re: Poll: Big Items For 8.0
« Reply #105 on: July 23, 2013, 06:56:55 pm »
I'm new (to the forums) as well, and if I may offer a piece of advice: if you're looking for 'where to make suggestions' you might try looking in the thread 'Where to make suggestions.' which is sticked on the first page.

I'm not entirely certain you're aware of what the nebula's actually reward you with. Nebula's:
1. Unlock new modules for your ship to use.
2. Give good exp on victory to help upgrade said modules.
3. Give resources and/or energy (depending on what factions were involved)
4. Give the ability to build several of the ships used by the friendly faction in the nebula from the foldout
5. Unlock the larger versions of your shadow craft. (at 2, 5, and 9 respectively)
6. Unlock different race variations of your shadow craft (depending on which faction you work with)
7. Unlock the different race variations of the modular forts (depending on which faction you work with) at no knowlege cost

This seems rather worth the time to me, especially after 9 nebula several of which include more then 1 friendly faction thus doubling or more the reward for completing.

Offline Bognor

  • Hero Member
  • *****
  • Posts: 570
Re: Poll: Big Items For 8.0
« Reply #106 on: July 23, 2013, 10:02:23 pm »
Welcome to the forums, plex34 and Nymous!  :)

plex34, it's possible you're not aware of some of the nebula rewards.  Every time you successfully complete a nebula, you're immediately granted 500 knowledge.  IIRC the game doesn't announce that in any way; perhaps it should.  I presume you've found the constructor building(s) that appear in each nebula a few seconds after successful completion?  You can build an intra-galactic starship warp gate on your homeworld or wherever to have the fast, powerful starships they produce warp straight to a convenient location.
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