Author Topic: suggestion - some multiplayer stuff  (Read 1330 times)

Offline bishopwondai

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suggestion - some multiplayer stuff
« on: July 21, 2011, 06:59:30 pm »
love the game, but me and my playgroup have found a few things we would like to see.  it's just a small thing really a bunch of new ctrls.

auto frd reclaimers option.
auto build recalimers in ally worlds
auto frd reclaimers in ally worlds
autobuild engineers on ally worlds
auto frd engineers on ally worlds
autobuild power plants on ally worlds
auto frd science vessels
ally ships ignore allied rally point narwal ships remember there v location after repairing in a regenerator

also we miss graphs, we loved al the graphs with all the stats and figure its awesome to look at after a 20h game.

sure some of these ideas are lazy in most people opinion but isn't ai war suppose to be about battles rather than having really good micro, and considering in a 120 planet map you might claim 70 worlds between 5 players these suggestions help keep up vital power and turrets on worlds that rarely see action and are easily forgettable and also gets them up quick after a backlash piles though a few worlds.

Offline x4000

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Re: suggestion - some multiplayer stuff
« Reply #1 on: July 21, 2011, 07:02:53 pm »
Please use the mantis feature tracker to submit suggestions -- thanks!

And graphs are coming back to the game, but until recently we didn't have a good way of doing those without the graphing tool we used to use.  Actually, it's still not ideal in a lot of ways yet, but thanks to Vectrosity we're getting closer to being able to do maps like we had back in 3.189 and before (prior to our game engine shift).
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline bishopwondai

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Re: suggestion - some multiplayer stuff
« Reply #2 on: July 21, 2011, 07:06:13 pm »
ok will do, didn't see anything aboutwhere to put the suggestions :D