I like straight forward ships. So Zenith Electric Bombers (though, as pointed out, their cap stats are a bit underwhelming at the moment compared to other types of ship cap), Spire railclusters, MRLSes, and laser gatlings (yes, THOSE laser gatlings, yes they are certainly underpowered right now, but they can still do some work, especially their sheer number can be a good way to distract and cause a large amount of waste in an alpha strike). Easy to use and clear with their purpose, the way I like my starting ships.
Don't get me wrong, I abuse other ship types' specialties when I come across them. It's just that I don't really like
starting the game with them, rather, come across them as the time comes.
I have been experimenting with Neinzul youngling fireflies + regen chambers. They deal damage to "charge up", and then retreat to the chamber to heal up and maintain their charge, so they can keep fighting to build up more charge. It's been working well so far, and only slightly deviates from the "just throw it in" that I like from my starting ships.
I have also been experimenting with Zenith medic frigates some, as they are also very "throw in-able", but also come with a nifty ability to keep your fleet alive longer, very useful in the early game and overall, especially before you can afford mobile space docks/repairers.
In terms of ships I don't mind getting through ARS throughout the game:
- Any of the above I mentioned, except for youngling fireflies (unless I built my long term arrangement of stuff around it, it isn't all that worth it to try to fit them in after I start getting things rolling)
- Zenith Bombarder (for obvious reasons)
- Parasite (the fleet ship)
- Autocanon minipods (surprisingly effective at softening things up in a stealth mission, thanks to their bonuses and cloaking, and they have armor rotting too, meaning armored stuff won't stuff their low damage for very long)
- Most spire ships (again, for obvious reasons)
- Vampire claws (though it would be nice if the health gain percentage went up a bit)