Author Topic: Space tugs, managing them, and an annoying problem  (Read 1293 times)

Offline Ranma13

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Space tugs, managing them, and an annoying problem
« on: November 20, 2009, 07:55:30 pm »
How do you manage space tugs? They don't automatically follow the mobile repair station, and they're grouped by their percentage type rather than a 'base' type, where double-clicking on one would select them all. Also, how do you tell them to automatically tug any damaged ships in the system? FRD mode?

And the annoying problem would be that when they tug the ship in for repair, after the ship is repaired to 100% life, whatever command they were performing before is cancelled. This can get really annoying when you have 5 repair stations with 1000 ships and you constantly have to tell your repaired ships to go back into combat, or else they'll just sit there and do nothing.

Offline Ktoff

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Re: Space tugs, managing them, and an annoying problem
« Reply #1 on: November 22, 2009, 05:45:41 am »
Welcome to the Forum,

Also, how do you tell them to automatically tug any damaged ships in the system? FRD mode?
- Yes :-)

And the annoying problem would be that when they tug the ship in for repair, after the ship is repaired to 100% life, whatever command they were performing before is cancelled. This can get really annoying when you have 5 repair stations with 1000 ships and you constantly have to tell your repaired ships to go back into combat, or else they'll just sit there and do nothing.

In my games the ships went back to the order i had given them after they were repaired. In fact, they never forget it and try to do it the whole time, but the tractor beam restrains them, until the tug releases the ship.

Offline evizaer

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Re: Space tugs, managing them, and an annoying problem
« Reply #2 on: November 23, 2009, 08:38:46 pm »
I select all tugs by going to the right-hand-side unit icons and clicking on the tug icon. If I don't want all of them, I use "L" to until I whittle down the numbers to what I want.

It would be nice to be able to "attach" space tugs to repair stations, though.

Offline kordasn

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Re: Space tugs, managing them, and an annoying problem
« Reply #3 on: November 25, 2009, 08:39:07 am »
I registered on the forum just to show my desire for something like this

It would be nice to be able to "attach" space tugs to repair stations, though.

Offline foodie

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Re: Space tugs, managing them, and an annoying problem
« Reply #4 on: November 29, 2009, 02:23:59 am »
I registered to show my desire for this too! :3

Offline Kaptein

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Re: Space tugs, managing them, and an annoying problem
« Reply #5 on: November 29, 2009, 05:26:25 am »
Its true, space ships done return to their previous order, instead go back to where they was caught and stay there