Author Topic: [Solved] How many champion modules are there?  (Read 4854 times)

Offline Pumpkin

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Re: How many champion modules are there?
« Reply #15 on: April 03, 2015, 09:55:50 am »
What about the alternate champion progress?
Don't understand what you mean, are there 23 modules or not? I want the "swiss army knife" achievement
Yep, I got it. Have you tried to obtain this achievement with the alternate champion progress? I've never tried it so I don't know how it works exactly (I'll do it, one day). But I think that if it gives you goodies with XP and that XP is no more tied to nebulae, maybe you can get more modules and get them without the need of commands/cheats.
Please excuse my english: I'm not a native speaker. Don't hesitate to correct me.

Offline Toranth

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Re: How many champion modules are there?
« Reply #16 on: April 03, 2015, 10:46:04 am »
I have following 22:
<snip>

Your list in this first post is missing the large Rail Cluster module.
Your list in the later post is missing the small Translocator module and large Plasma Siege module, but has Interceptor Bay listed twice.

Your reward's size in each Nebula is determined by the quality of your win.  Generally, the faster you win the more rewards you get.  A few scenarios have different scoring, but you can assume faster = better.
The exact contents of each reward are mostly random.  Hull sizes are given at fixed intervals (DD at 2nd win, etc) but modules and hull types (Spire, Zenith, Neinzul) are purely random.
In a normal game, you will usually not get all unlocks without doing the duplicate Nebulas using the "cmd:allow duplicate nebula scenarios" chat command.  If you are unlucky, or are only barely winning the scenarios, you may not have all unlocks even then.

Alternate Champion Progress is a lobby option that removes the Nebulas and uses gathered Knowledge as the reward mechanism and EXP.  The intensity of the Alternate Champion Progress option indicates how much experience you get per point of K, and thus how fast your Champion gains levels or unlocked modules.
If you really want the achievement, use Alt Progress 10 and gather lots of Knowledge.  You'll both get all the unlocks and have plenty of unlock points to use them.


The wiki's Modular Fortress page has a list of all the modules.  The Fortress versions have different stats, but all 23 are listed there.

Offline WingedKagouti

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Re: How many champion modules are there?
« Reply #17 on: April 03, 2015, 01:32:56 pm »
What about the alternate champion progress?
Don't understand what you mean, are there 23 modules or not? I want the "swiss army knife" achievement
You can use Alternate Champion Progress to unlock the achievement if you want to. That's how I earned mine.

Offline RobertSmith

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Re: How many champion modules are there?
« Reply #18 on: April 04, 2015, 06:36:04 am »
FINALY, I got the achievement :)
I started a new 120 map

Make sure to do well the first time in scenario
Gray Spire Cluster and Shattered Pillar. They are very hard as duplicated scenarios, the other are no problem

Start
  • Needler
  • Laser Cannon
  • MLRS   
  • Shield
  • Missile
   
Epsilon Endani Remnant
  • Interceptor Bay
  • Paralyzer
Shattered Pillar Zenith
  • Impulse Reaction Cannon
Gray Spire Cluster
  • Interceptor Bay
  • Plasma Siege Cannon
Shattered Pillar
  • Bomber Bay
  • Flak
Allies under Attack
  • Nanosubverter
Neinzul Mourner Wardens
  • Slicer Bay
Human Resistance
  • Rail Cannon
  • Heavy Beam
IMT Needs Help Again
  • Acid Jet
  • Doom Accelerator
The Battle Rage
  • Photon Lance
Shattered Pillar Zenith (dublicate)
  • Heat Beam
The Battle Rage (dublicate)
  • Polarizer
  • Rail Cluster
Human Resistance (dublicate)
  • Insanity Inducer