Yea, I'm bearing in mind the theoretical 2x difference between the integral of the "triangle" (the shape, not the ship category) curve of fleet ship damage-over-time compared to the "rectangle" curve of the cap-of-one ship. That's part of the reason starships have a dps target about half that of a fleet ship.
I'm not sure how much to value it, in the end, because that triangle-vs-rectangle situation only really influences things in a case of massive losses for your side. In fights where you've already won just by showing up with enough force (i.e. successful strategy, taking the pressure off tactics), the impact is much less.