They did pretty well
over here. We've buffed them in the past, but I do see the concern over costing 4000K. Anyway, to my knowledge the base transport unit is in a good place, so here I'm only addressing "why on earth would I spend that much knowledge for the mkII upgrade?"
Currently their difference from normal transports is:
- Can go 1 extra hop out from supply before dying (they lose 26% health per hop-outside supply instead of 35%)
- Can unload 20 ships per second instead of 10
- 2x health
- cost 2x the m+c, and take 2x as long to build
- cost 5x the energy
We could just reduce the K cost and make them more durable or something like that, but I think something more interesting could be done, along the "Assault Transport" lines someone mentioned recently (I forget who, a reminder would be appreciated) :
1) Give it cloaking (yea, I know I do that a lot, but it's a very helpful way of making a utility unit more useful to human players)
2) Go from 2x mkI health to 8x mkI health
3) Capacity from 200 => 40
4) But can unload all 40 at once
5) Make cost the same energy as a mkI
6) K cost from 4000 => 3000.
Thoughts?