If you are hacking on a planet with more than one fab on it like a core fab of some sort and a turret controller, how does that figure in to charging for the HaP? I ask because in the game I'm playing each of the two Fab Hackers I've dropped have charged more HaP than the drop down notification window says. Each of the two systems had 2 Fabs. Also the HaP cost increase does not seem to match the given formula either (I think.) It It hasn't been terribly problematic but it would be nice if there were mention of this and the drop down window would reflect this as well.
Should I Mantis this?
Attached saves are before and after I Fab hacked on planet Vulcan (innermost ring at 3:00.)
It's been a while since I tried that case specifically, but it should charge you HaP as if both hacking events completed sequentially. Since the hacking cost increases, what you end up being charged will be more than twice what the dropdown displays before the hacks complete.
Aka, first hack complete, charged Cost_in_dropdown (x).
Second hack immediately completes, charged Next_cost_in_dropdown (x * 1.5).
Dropdown now displays Next_Next_Cost (x * 1.5 * 1.5).
Hacking simultaneously can get you an extra hack you might not be able to afford under normal circumstances, but it can also drop you quickly into debt that is difficult to recover from.