Updated to 1.0004 via Impulse at 13 : 03, on 3 June. The update was indicated as having a 1.59 MB size, and 358 files were indicated as having been extracted (before the actual installation).
Awesome, great! I am surprised that 358 files came down, since the update didn't have that many, but judging by the file size it must have delivered the right thing. I guess maybe they split the files up into smaller chunks for download or something.
1.005b ?! What is that ?
Haha, that's the latest prerelease version of the game. Over on the
Quarter To Three boards there has been a lot of discussion and requests for little additions and tweaks. There is always a new version in progress, this one will be fully released next week. New features in that version so far:
-The game now supports maps with 40, 50, 60, or 70 planets in them.
-It is now possible to put constructors (space docks and advanced factories) into attack-move mode or free-roaming defender mode when setting their gather point.
-Ships that are produced from a constructor in attack-move or free roaming defender mode will now emerge in the same mode.
-Explanation of the AI Progress in Basic Tutorial 3 has been updated to note that AI Progress DOES affect AI Tech levels as well as the number of ships they build.
-The zoom is now smoother, and in general works a bit better. The zoom also now has a more constant speed, rather than accelerating as it gets further zoomed out.
-Holding the Shift key is now zooms in/out at double speed.
-There is now an "Allow Very Far Zoom" option in the settings window that allows players to zoom out much further than before.
-It is now easier to place ExoShields when in far zoom.
-There are now distinctly different blips on the minimap for metal and crystal deposits/harveters.
Here's the download, in case anyone here wants it:
http://www.arcengames.com/share/AIWar1005B.zipThat version is an upgrade from version 1.004, so you have to already have 1.004 installed. Just unzip it into your game folder (usually C:\Program Files\Arcen Games\AI War\ unless you specified something else). Please make sure that your unzip process keeps the folder structure from the zip file, rather than just unpacking all of the files into the base target directory.
Just bear in mind that it's a prerelease, and so might not work as perfectly as a full release would hope to. There is always a prerelease in progress, so if you want to wait until it just comes out officially next week, that's also understandable!