Poll

Which DLC would you like to see next?

Tweak/Rebalance - More dangerous/useful Ion Cannons
10 (12.3%)
Tweak/Rebalance - planetary sidebar through fog of war
4 (4.9%)
Lobby Option - Random Minor Factions
5 (6.2%)
Feature/Option - AI type: insanity
4 (4.9%)
Feature/Option - Steam Cloud
9 (11.1%)
Feature/Option - Easier Building on Allied Planets
8 (9.9%)
Feature/Option - Single planet suppression nodes
4 (4.9%)
Feature/Option - Ship Cap Maintenance for Redirect Rally Posts
1 (1.2%)
Feature/Option - enable 'strong-vs weak-vs' display
8 (9.9%)
Feature/Option - Custom galaxy map filters
4 (4.9%)
Feature/Option - Strategic Cross Planet Waves
6 (7.4%)
New unit/tech/faction - Warp Bridge
14 (17.3%)
New unit/tech/faction - Spire Guardian Factories
4 (4.9%)

Total Members Voted: 0

Voting closed: December 30, 2010, 04:57:03 am

Author Topic: Community DLC Suggestion Poll: December 2010  (Read 2690 times)

Offline HellishFiend

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Community DLC Suggestion Poll: December 2010
« on: December 10, 2010, 04:57:03 am »
The next round of community DLC voting is now underway!

The nominations that receive high amounts of votes will receive higher consideration to be DLC in the near future. If a particular piece of content is likely to be out-of-scope for the near future, it will be kept on a list of content we would like to see in the next expansion. Please note that we may not know whether or not a suggestion will need to be shelved until after the voting.  Also bear in mind that this is Chris/x4000's game and inclusion of any content is ultimately his decision!


Thanks for your participation!

Nominations:

Tweak/Rebalance:
More dangerous and more useful Ion Cannons - Draco18s
allow the planetary sidebar through fog of war - http://www.arcengames.com/mantisbt/view.php?id=1134 (TheMachineIsSentient)

Lobby Option:
Random Minor Factions - http://www.arcengames.com/mantisbt/view.php?id=1545 (HitmanN)

Feature/Option:
AI type: insanity - http://www.arcengames.com/forums/index.php/topic,5010.0.html (Giegue)
Steam Cloud - http://www.arcengames.com/forums/index.php/topic,7508.0.html (goobie)
Building on Allied Planets - Spikey00.
Single planet suppression nodes - http://www.arcengames.com/forums/index.php/topic,6141.0.html - zebramatt
auto-build reactors ctrl toggle http://www.arcengames.com/mantisbt/view.php?id=1801 - Suzera
Ship Cap Maintenance for Redirect Rally Posts - http://www.arcengames.com/mantisbt/view.php?id=1571 - Fleet
enable 'strong-vs weak-vs' display - Discussion Thread - Draxis
Custom galaxy map filters - http://www.arcengames.com/mantisbt/view.php?id=1846 PineappleSam
Strategic Cross Planet Waves - http://www.arcengames.com/mantisbt/view.php?id=1858 - superking

New unit/tech/faction:
Warp Bridge - http://www.arcengames.com/mantisbt/view.php?id=1241 (ShdNx)
[Minor Faction] Spire Guardian Factories - http://www.arcengames.com/mantisbt/view.php?id=1091 - Sizzle



Time to roll out another ball of death.

Offline Sizzle

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Re: Community DLC Suggestion Poll: December 2010
« Reply #1 on: December 10, 2010, 10:16:17 am »
You've listed "Strategic Cross planet waves" twice.  :)
Last one should be Spire Guardian Factories.

Offline Vinraith

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Re: Community DLC Suggestion Poll: December 2010
« Reply #2 on: December 10, 2010, 12:02:30 pm »
Quote
Feature/Option - Auto-build reactors ctrl toggle

It's noteworthy that we already got this in the latest beta.

Offline keith.lamothe

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Re: Community DLC Suggestion Poll: December 2010
« Reply #3 on: December 10, 2010, 01:36:22 pm »
Quote
Feature/Option - Auto-build reactors ctrl toggle

It's noteworthy that we already got this in the latest beta.
Yea, it zoomed to the top of the mantis vote tallies and was picked off ;)
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Offline HellishFiend

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Re: Community DLC Suggestion Poll: December 2010
« Reply #4 on: December 10, 2010, 01:56:34 pm »
Fixed!
Time to roll out another ball of death.

Offline Spikey00

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Re: Community DLC Suggestion Poll: December 2010
« Reply #5 on: December 10, 2010, 02:10:59 pm »
>[Minor Faction] Spire Guardian Factories - http://www.arcengames.com/mantisbt/view.php?id=1091 - Sizzle

Still not on the list.
I'd take a sea worm any time over a hundred emotionless spinning carriers.
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Offline HellishFiend

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Re: Community DLC Suggestion Poll: December 2010
« Reply #6 on: December 11, 2010, 01:26:44 am »
Doh, that explains why that one entry was on the list twice. Serves me right for doing the poll in the ass hours of the morning... Thanks for catching!
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Offline BobTheJanitor

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Re: Community DLC Suggestion Poll: December 2010
« Reply #7 on: February 10, 2011, 01:04:00 am »
Probably about time to take this down from the stickied topic list, eh?

Offline HellishFiend

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Re: Community DLC Suggestion Poll: December 2010
« Reply #8 on: February 10, 2011, 01:38:42 am »
Yep, and I think that these polls have more or less served their purpose, unless Chris and Keith would like them to pick up again at some point in the future. I think that the mantis system is the feedback system of choice from this point forward.

Thanks to everyone for their participation!
Time to roll out another ball of death.

Offline keith.lamothe

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Re: Community DLC Suggestion Poll: December 2010
« Reply #9 on: February 10, 2011, 08:59:10 am »
Yes, thanks very much :)

We still do look at the past results of these to find higher priority stuff.  But moving forward the mantis vote tallies are probably simpler for everyone.  They sure told us to change the colony-ships-can't-build-command-stations-more-than-2000-range-away thing ;)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!