Thanks, looks like its time to find a nice spirecraft shield bearer
They can be pretty nice, yes. Do keep in mind what else you're not building with that asteroid, though.
And that you can never repair the spire shield unit, thus it's a wasted investment. They're almost lke martyrs, useful one, maybe two times before they're pointless.
Not quite wasted. They do have one thing that normal shields do not, EMP immunity. A shield bearer over important stuff may help you in the worst case of an EMP guardian managing to slip through. It should help you stall long enough to take it out and start distracting anything else that came through with it.
But yea, Shield bearers need something to help them out. As mentioned before, merely tweaking HP wouldn't help. What would be enough HP to be useful for offence would be overpowered for defence. Somewhere in the middle would suffer from "reducing usefulness" due to their non-repairibility.
Quick request, can the asteroid requirements for Spirecraft Shield Bearers be knocked down one tier, juts as a quick and easy buff?
Also, could that "min shield radius > 1" idea for these units only also be considered? (There is a Mantis issue suggesting that, just don't know what number though)