Author Topic: AI War Beta 5.030, "Refined Hacking," Released!  (Read 4366 times)

Offline Shrugging Khan

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #15 on: March 20, 2012, 10:41:23 am »
Seriously though, there's a lot of good stuff coming in lately.

It does appear to be balanced in the players' favour, though...where's catch?  ;)
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Offline keith.lamothe

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #16 on: March 20, 2012, 11:02:40 am »
It does appear to be balanced in the players' favour, though...where's catch?  ;)
Right behind you ;)

Not much of a catch in 5.031, but There will probably be some buffs to the AI in the coming weeks.
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Offline Shrugging Khan

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #17 on: March 20, 2012, 02:10:23 pm »
Make it not simply stronger, but meaner!

If you can...  ;D
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Offline doctorfrog

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #18 on: March 21, 2012, 02:18:16 pm »
Where is the art asset for the Planet Area Display? I'd like to recolor it.

Offline x4000

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #19 on: March 21, 2012, 02:19:28 pm »
Where is the art asset for the Planet Area Display? I'd like to recolor it.

You can't without recoloring all bounding circles, unless Keith has switched to using a unique image for this.
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Offline keith.lamothe

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #20 on: March 21, 2012, 02:21:17 pm »
It's the same file.  What color did you want it to be, doctorfrog?
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Offline x4000

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Offline doctorfrog

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #22 on: March 22, 2012, 03:38:14 am »
It's the same file.  What color did you want it to be, doctorfrog?

I was gonna go a few shades lighter than black, keep it subtle. No biggie.

Offline Wanderer

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Re: AI War Beta 5.030, "Refined Hacking," Released!
« Reply #23 on: March 22, 2012, 04:32:01 am »
It's the same file.  What color did you want it to be, doctorfrog?

I personally like the new one.  Subtle enough to not be YEARGH!, but obvious enough that it doesn't disappear into the background.  Very handy when dealing with scout stationing borders and transport unloads.  Thanks for this feature, Keith.
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