Author Topic: Scrapping Missiles cause AI progress  (Read 2281 times)

Offline Haagenti

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Scrapping Missiles cause AI progress
« on: September 18, 2009, 05:40:07 am »
Scrapping a Missile should be unnoticeable for the AI and therefore cause no progress
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Offline eRe4s3r

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Re: Scrapping Missiles cause AI progress
« Reply #1 on: September 18, 2009, 06:30:39 am »
Scrapping a missile also detonates it  :D  ;D ;D ;D ;D

At least i swear i think it does - am i wrong?
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Offline x4000

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Re: Scrapping Missiles cause AI progress
« Reply #2 on: September 18, 2009, 08:55:05 am »
Nope, that's correct.  Also, if you notice, you can hear the boom from a detonated/scrapped warhead anywhere on the map.  The AI knows there was a detonation.

This was originally by design, although I might consider revisiting it if a lot of players don't like it.  But basically, you can build up a stable of warheads at a planet if you want, but (as in real life), that comes with some risk of sabotage, accidental detonations, etc.  And those things are a bear to clean up properly (as in, right now you can't).  Thus there is some risk inherent in using a silo to build up a bunch of warheads that you don't need, because they might go off on your own planets if you are not careful with them. 

If warheads could be scrapped for free by players, then the risk of the AI attacking and destroying them would basically be reduced to just whether or not the player could quickly scrap them before the AI players reach them.  That's just a twitch mechanic, or else encouraging players to pause, scrap, and then unpause when attacked.  Warheads are meant to feel volatile and scary, and with this sort of mechanic they do.
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Offline Fiskbit

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Re: Scrapping Missiles cause AI progress
« Reply #3 on: September 18, 2009, 10:27:16 am »
Nope, that's correct.  Also, if you notice, you can hear the boom from a detonated/scrapped warhead anywhere on the map.  The AI knows there was a detonation.

It's like how we can hear supernovas in other galaxies.

Oh, wait...  ;)
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Offline x4000

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Re: Scrapping Missiles cause AI progress
« Reply #4 on: September 18, 2009, 10:35:22 am »
Nope, that's correct.  Also, if you notice, you can hear the boom from a detonated/scrapped warhead anywhere on the map.  The AI knows there was a detonation.

It's like how we can hear supernovas in other galaxies.

Oh, wait...  ;)

Well, yeah.  Obviously I know real sound waves would not travel.  The sound is used in-game as an approximation of how we can see/detect various events outside our local area. :)
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Offline Echo35

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Re: Scrapping Missiles cause AI progress
« Reply #5 on: September 18, 2009, 10:42:16 am »
Nope, that's correct.  Also, if you notice, you can hear the boom from a detonated/scrapped warhead anywhere on the map.  The AI knows there was a detonation.

It's like how we can hear supernovas in other galaxies.

Oh, wait...  ;)

Well, yeah.  Obviously I know real sound waves would not travel.  The sound is used in-game as an approximation of how we can see/detect various events outside our local area. :)

Sound would/does travel, we just can't hear it without special instruments, which based on the technology present in the game, I'd say is feasible :P

Offline x4000

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Re: Scrapping Missiles cause AI progress
« Reply #6 on: September 18, 2009, 10:43:00 am »
Sound doesn't travel through a vacuum, so far as I know... ;)
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Offline Haagenti

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Re: Scrapping Missiles cause AI progress
« Reply #7 on: September 18, 2009, 10:44:23 am »
In space no one can hear you scream.

The lasers, explosions and loud music drown out all other sounds.
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Offline x4000

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Re: Scrapping Missiles cause AI progress
« Reply #8 on: September 18, 2009, 10:47:00 am »
In space no one can hear you scream.

The lasers, explosions and loud music drown out all other sounds.

Unless what you are screaming is "yeeee-haaaa!"
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Offline Echo35

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Re: Scrapping Missiles cause AI progress
« Reply #9 on: September 18, 2009, 10:50:28 am »
Sound doesn't travel through a vacuum, so far as I know... ;)

No, but we can convert certain waves to audio.

http://www-pw.physics.uiowa.edu/plasma-wave/tutorial/voyager1/jupiter/bowshock/text.html

Offline x4000

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Re: Scrapping Missiles cause AI progress
« Reply #10 on: September 18, 2009, 10:52:22 am »
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