Author Topic: Riot Starships are suddenly even more useful  (Read 1460 times)

Offline Volatar

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Riot Starships are suddenly even more useful
« on: March 17, 2012, 05:19:43 pm »
So I just discovered by accident that riot starships (more specifically their shields) are able to push AI units around.

This is nice and helps in wormhole assaults, but I found another use for it that is probably unintended: They can push units out from underneath AI forcefields/shielded guard posts.

Offline keith.lamothe

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Re: Riot Starships are suddenly even more useful
« Reply #1 on: March 17, 2012, 06:45:24 pm »
This is nice and helps in wormhole assaults, but I found another use for it that is probably unintended: They can push units out from underneath AI forcefields/shielded guard posts.
Haha, that's great :)  Yes, unintended, but I think it's a valid use for them as a utility unit. 

There's also using their tractor beam modules to "steal" a bunch of enemies from a threat-pile on the other side of a wormhole and bring them back to get shredded in detail on your side.
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Offline Volatar

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Re: Riot Starships are suddenly even more useful
« Reply #2 on: March 17, 2012, 06:56:33 pm »
This is nice and helps in wormhole assaults, but I found another use for it that is probably unintended: They can push units out from underneath AI forcefields/shielded guard posts.
Haha, that's great :)  Yes, unintended, but I think it's a valid use for them as a utility unit. 

There's also using their tractor beam modules to "steal" a bunch of enemies from a threat-pile on the other side of a wormhole and bring them back to get shredded in detail on your side.

Hah. Never thought about doing that. Totally want to do that now  :)

Offline keith.lamothe

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Re: Riot Starships are suddenly even more useful
« Reply #3 on: March 17, 2012, 07:09:16 pm »
And, of course, there's getting all 4 mkII riots with tazers and cutting enemy dps by a significant percentage in a close-range scenario like a wave emergence, etc.
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Offline Wanderer

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Re: Riot Starships are suddenly even more useful
« Reply #4 on: March 17, 2012, 07:22:12 pm »
This is nice and helps in wormhole assaults, but I found another use for it that is probably unintended: They can push units out from underneath AI forcefields/shielded guard posts.
Haha, that's great :)  Yes, unintended, but I think it's a valid use for them as a utility unit. 

There's also using their tractor beam modules to "steal" a bunch of enemies from a threat-pile on the other side of a wormhole and bring them back to get shredded in detail on your side.

Hah. Never thought about doing that. Totally want to do that now  :)

You'll need shield bearers of some kind to be able to succesfully do that.  Otherwise the threatball will eat your riots.
... and then we'll have cake.

Offline keith.lamothe

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Re: Riot Starships are suddenly even more useful
« Reply #5 on: March 17, 2012, 07:39:41 pm »
You'll need shield bearers of some kind to be able to succesfully do that.  Otherwise the threatball will eat your riots.
I take it just throwing a cap-full of mkI fighters (or other, cheaper, expendable and numerous units) through first doesn't gum up the enemy targeting lists enough to cover the riots for a few seconds?
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Offline PokerChen

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Re: Riot Starships are suddenly even more useful
« Reply #6 on: March 17, 2012, 07:46:19 pm »
You'll need shield bearers of some kind to be able to succesfully do that.  Otherwise the threatball will eat your riots.
I take it just throwing a cap-full of mkI fighters (or other, cheaper, expendable and numerous units) through first doesn't gum up the enemy targeting lists enough to cover the riots for a few seconds?

Oh that does the trick, but I, like some, am not normally given to intentionally sending sacrificial units to soak up enemy fire. :P This is of course where Neinzuls and their carriers come in handy.

Offline Wanderer

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Re: Riot Starships are suddenly even more useful
« Reply #7 on: March 17, 2012, 08:24:35 pm »
You'll need shield bearers of some kind to be able to succesfully do that.  Otherwise the threatball will eat your riots.
I take it just throwing a cap-full of mkI fighters (or other, cheaper, expendable and numerous units) through first doesn't gum up the enemy targeting lists enough to cover the riots for a few seconds?
Not enough on a wormhole that you care enough about to use this trick.  They die in the alpha to the 500+ MK x ships sitting on the other side.  The riots get the remainder.
... and then we'll have cake.