Author Topic: So, what's standing between the current version and something official-ready?  (Read 9230 times)

Offline LaughingThesaurus

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Ooh, I like the idea of a gun that shoots paradoxes at robots. Let's roll with that explanation.

Offline Wanderer

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Ooh, I like the idea of a gun that shoots paradoxes at robots. Let's roll with that explanation.

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Offline LordSloth

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I don't have any specific evidence for this, just some past experiences hosting a game a few weeks ago and not actually getting all the details from other players. I'd actually planned to host more games, but FTL (i played during beta, everybody else got a hold of it), Dishonored (boughty), XCOM (one mission a day), Borderlands 2 (unbought), and the common cold (been dragging me down for four-six days now, though its mostly over), and Torchlight 2 (unbought), housing issues (AI War friend).

So not really enough to mantis, just something to possibly check out:

If Hosting Player A has all the expansions and has selected simple/microcosm clusters, and all the other players have all the expansions, it is fine.

If Hosting Player A, B, and C have all the expansions, but player D is lacking Ancient Shadows (hypothetical: what if they're missing all the expansions?), then I obviously turn off the Ancient Shadows expansion from the game lobby. Problem is, Clusters is still selected - AND Player D can't see the same map. If Player D selects a planet, its a bit strange from the viewpoint of players A-C.

I honestly don't know if this is still a problem. I'm too fatigued to think up a witty experiment, my usual gaming group is mostly not around for a variety of reasons. Point is, if there are non-AS players, should the host be able to select certain map types? If they should, is there a possible display issue?

Edit: VV I might take you up on that. Will you be online in around 8 hours or so? If not, perhaps the weekend? Double-edit: PM sent, rather than hold a conversation entirely in edits.
« Last Edit: October 16, 2012, 10:44:43 am by LordSloth »

Offline LaughingThesaurus

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Well, I actually haven't purchased Ancient Shadows because all of my money just kind of melted away, so if you need a testing guinea pig I can help lock down on the issue.

Offline keith.lamothe

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If you have an expansion enabled and one of the other players doesn't, and you click start-game it should give you an error message explaining why it can't do that.  Does it not?
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Offline LordSloth

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Oh its fine - I actually Disable the expansion before posting my IP in steam chat.

I can put that on my test list - the problem is the cluster map type was selected before turning off the expansion, and it didn't force me onto a compatible map type. It's not a matter of "Start"ing the game, but having an AS expansion-only map style in a non-AS game. It looks perfectly fine to the host until you figure out that non-AS player is looking at an entirely different map in the lobby than you are. I cannot remember if and what the outcome is of actually starting the game.

If schedules coincide, I should be able to check things out in about 8 hours.
« Last Edit: October 16, 2012, 10:59:25 am by LordSloth »

Offline LaughingThesaurus

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I really should be home by 8 hours from now so I can give it a shot.

Offline Oralordos

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In my copy of the game it doesn't remove the map-types from the list if you disable an expansion. All the other things will get disabled in the lobby, but not the map-types.

Offline orzelek

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A bit different topic: were turrets supposed to get the "adjust to divisible by 8" cap treatment?

Offline TechSY730

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A bit different topic: were turrets supposed to get the "adjust to divisible by 8" cap treatment?

They were, but that hasn't been done yet. Seems like a big enough deal to get done before 6.0. Thankfully, there are FAR fewer turret types than fleet-ship types.

Offline chemical_art

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Have you discovered the bug of why human nebula starbases but could repair others could not?
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Offline keith.lamothe

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Have you discovered the bug of why human nebula starbases but could repair others could not?
Yes, I noted that fix on the release notes something like 5 minutes ago :)

Your save was instrumental to catching one of the bugs causing the intermittent function, thanks :)
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Offline keith.lamothe

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I don't have any specific evidence for this, just some past experiences hosting a game a few weeks ago and not actually getting all the details from other players. I'd actually planned to host more games, but FTL (i played during beta, everybody else got a hold of it), Dishonored (boughty), XCOM (one mission a day), Borderlands 2 (unbought), and the common cold (been dragging me down for four-six days now, though its mostly over), and Torchlight 2 (unbought), housing issues (AI War friend).

So not really enough to mantis, just something to possibly check out:

If Hosting Player A has all the expansions and has selected simple/microcosm clusters, and all the other players have all the expansions, it is fine.

If Hosting Player A, B, and C have all the expansions, but player D is lacking Ancient Shadows (hypothetical: what if they're missing all the expansions?), then I obviously turn off the Ancient Shadows expansion from the game lobby. Problem is, Clusters is still selected - AND Player D can't see the same map. If Player D selects a planet, its a bit strange from the viewpoint of players A-C.

I honestly don't know if this is still a problem. I'm too fatigued to think up a witty experiment, my usual gaming group is mostly not around for a variety of reasons. Point is, if there are non-AS players, should the host be able to select certain map types? If they should, is there a possible display issue?
It's still worth doing another test with 5.094 is out (I'm trying to have that out this afternoon, just running into lots of want-to-fix-now stuff), but I did find and fix the problem that was causing the disabling of an expansion within the lobby to not properly clear out the map types specific to that expansion, etc.  Thanks for letting me know :)
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Offline chemical_art

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Glad to hear the bugs have been worked out Keith  :)
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