Now having said all of that. You can still combine your raid starships with your main fleet (I almost always do this except for situation where an eye is present or something other such dangerous stuff) and micro them so they come in behind cannon fodders and snipe whatever is under the shield. If it is a MRLS post then you will have to take it down. You would be surprised at how well fragile starships last longer in a blob. Regardless, I am looking forward to 6.11 patch.
I use raid starships in two sets of circumstances:
- (Nuclear) Eye
- I am massively outnumbered
In the first case, I can just use some other big ship, so it's not much of a problem.
In the second, I depend on the speed and radar dampening of the raid starship to get it to its target and then on its DPS to kill at least one target before dying when I throw a cap of them at something. (micro is used a lot to get them in and out)
None of the triangle ships has radar dampening, and none of them has a speed anywhere near what is needed. If any of them
did have a speed near that of a raid starship, the raid starship would once again be useless for this, because the AI would have them too.
No other combat starship is fast enough, and champions aren't fast enough either.
I don't think there are any bonus fleet ships that can do that, and even if there is, I don't think any bonus ship type should be obligatory.