The UI was annoying.
The backwaters were all the same.
Winning the backwater battles seemed really simplistic (we are winning when you're there, but losing otherwise.
The new ships you got as a reward for your quest were underwhelming.
So, I was personally disappointed... before coming to my senses. These guys were nice enough to release a playable beta far earlier than they were obliged to.
The UI is still being developed, and will likely be streamlined.
The backwaters will not all be the same.
You get far better results giving direct orders to the champion than FRDing.
Any and every ship is an asset in this game, and the main reward is upgrading your invincible, free ship anyway. Also, you get another source of patrolling allies.
And any new vector of choice makes for more interesting games.
The only standout problem was the UI. Why not just have every normal player come with a champion?
The champion only player could remain a lobby option for just that: a player that only got a champion. For normal players who want to play without the champion, you could include a checkbox in the game lobby.