I've been playing AI War for a week or so now. At first I was both underwhelmed by the graphics and overwhelmed by, heh, just about everything else. All thoughts of the graphics quickly went out of the window though, as I got into the game. The tutorials are excellent and have really been helping me to learn what's what. I'm usually adept at figuring out how to play the most complex of games without any help at all but I don't know what I would've done without the tutorials in AI War!
The more I play, the better and deeper it gets. I was only half an hour into the intermediate tutorial before paying for the full version. By the way, after a week I'm
still playing the intermediate tutorial! Almost five hours in-game, apparently. Probably seems crazy to the experts here but I'm really taking my time and having a good nose through the interface, learning keyboard shortcuts, and experimenting with all of the different features. This game is more feature-rich than all but the deepest strategy titles out there!
x4000, I'll tell you what got me interested in the game, and that's seeing how responsive you are to player feedback and how much time you spend here and elsewhere helping people out with the game. I really appreciate that in a dev and I'll always support devs like you.
Some random thoughts. I think someone's played Conquest: Frontier Wars!
It reminds me very much of that old classic, particularly defending wormholes. And of course Supreme Commander, and I'm sure I'm the hundredth person to say so. I love the idea of co-op only against the AI. I haven't really seen how clever the AI can be yet though, since I'm still doing tutorials, but I'm looking forward to it. There was one thing, I don't know whether it was coincidence, but I had a huge fleet at one of my systems and the enemy had a single cloaked ship. I had no idea where it was. It had been there for ages, not doing anything. Eventually I gave the entire fleet orders to move out, and when they were almost at the wormhole the cloaked ship suddenly started attacking things. Was he causing a distraction to keep my fleet occupied?
The engineers....ah, my best friends. Where would we be without them? Massively helpful, especially in free-roaming mode, although they do sometimes chase my defender fleets around for ages for the sake of repairing a single ship when they could be doing something more useful.
Is there any lore for this game? I'm thinking about writing a bit of fan fiction, maybe. I'm really, really ashamed of myself for being initially put off by the graphics. What a gem I'd have missed out on! I love AI War and even though I get very little time to play each day, I find myself thinking about it frequently throughout the day.
Is it possible to drop my own music into the music/ingame directory to get it played in-game?
I had a load of other questions which I've forgotten until I start playing again probably. Anyway, sorry for my rambling. It's late.
I'm really looking forward to playing some co-op with you guys but I need to complete the intermediate tutorial at the very least before I do.