Author Topic: Raider oddities  (Read 839 times)

Offline RCIX

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Raider oddities
« on: September 24, 2009, 12:24:00 am »
Sent some raiders against a force field and they took a long time to destroy it (300 mk1 raiders, and 1 mk1 forcefield). Even though it says +98% shield...
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Offline liq3

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Re: Raider oddities
« Reply #1 on: September 24, 2009, 04:37:47 am »
Sent some raiders against a force field and they took a long time to destroy it (300 mk1 raiders, and 1 mk1 forcefield). Even though it says +98% shield...
Not a bug. Force fields used to have an attack, so it's probably old data. +98% means the raiders beat the force-fields with 98% hp left.

Edit: Albeit, that data shouldn't be displayed at all.
« Last Edit: September 24, 2009, 07:02:54 am by liq3 »

Offline x4000

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Re: Raider oddities
« Reply #2 on: September 24, 2009, 08:36:36 am »
Not a bug, nor is that incorrect.  You guys really have to stop calling force fields shields, etc. ;)  This is referring to "shield bearers," if it was referring to force fields it would say "force field."
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Offline x4000

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Re: Raider oddities
« Reply #3 on: September 24, 2009, 09:06:54 am »
Of course, others are likely to make the same wrong assumption, so I'll update the short name for these so it is more clear.  Shield Bearers are a misnomer now, anyway, since they used to have super high shields, but now have Force Fields instead.  So I'll make it so that they are called Force Field Bearers, and their short name is just FF-Bearer, to be really clear.
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