Do we really need more units like the stealth battleships?
Does nobody remember the old space tanks or special forces rally points? >_>
I dont think we need another damage mitigation stat, I believe we need ai design that encourages the current ones to matter.
I am not sure what was so special about the stealth battleships, I know they are nearly at starship level cap and power, and are cloaked and have radar dampening.
I remember the old space tanks (assuming you are talking about the space tanks that are basically identical to the ones we have now but had 30k shields and still died to frigates instantly due to minimum hit chance of 50% from Frigates)
I do not know what you mean by special forces rally points being special either, unless you mean special forces guard posts, which you have to get rather close to them to deal damage due to shields (which were rather low nonetheless) which I think was better than they are now, since radar dampening means you have to ALWAYS get right up close and personal with them, hence letting them blast your ships to bits, rather than sitting back and pounding at them from a distance without taking any fire, although having as much as 50% reduced damage due to it's shields.
And as Techsy730 said, This is not a new damage mitigation stat, it is making an old stat less of an *all or nothing* deal, so as to make so-called long range attacks usable vs things like guard posts, which is currently not the case, despite the
SiegeAntimatter starships's tool-tip