Yes, agreed, but anyone who reads the tooltip descriptions will understand that the best way to fight a Botnet is with reclamation immune ships. Given that fact and like I said above, I think it should have more HP so it can make more of a difference in the overall battle by taking time to absorb some damage rather than dieing in less than 3 seconds.
A full cap of Mk. I-III Raid Starships
one-shot it. I have more to fear from a group of mark I missile frigates or a special forces guard post than from an AI Botnet. Obviously starships are a hard counter to a Botnet and I don't mind that at all, but the only thing that should possibly one-shot
ANY golem, AI or otherwise, is an Artillery Golem or a gianormous fleetball, etc.
The AI Botnet needs more durability to last longer, it's too fragile.
I'll submit a mantis report with a save file in case anyone is curious exactly what I'm talking about. Disable player one, then pause, go to planet Sarasota (2nd ring from the center, at about where 5:30 would be on a clock, labeled P1,) and judge for yourself.
Mantis link:
http://www.arcengames.com/mantisbt/view.php?id=11786