Author Topic: Q about co-processor, super processor, and AIP floor.  (Read 1548 times)

Offline Buttons840

  • Hero Member
  • *****
  • Posts: 559
Q about co-processor, super processor, and AIP floor.
« on: January 31, 2010, 07:29:18 pm »
Destroying a co-processor raises the AI progress by 20, and destroying the last lowers it by 120.  About the details though is it:

1) (+20)*4 - 120 = -40

2) (+20)*3 - 120 = -60

Also, is there always exactly four co-processors?  (If so, does the amount they raise or lower the AIP ever change?)

How does the AI floor increase?  I notice that although I've done nothing special the AI floor is already at 40.  It seems to increase in increments of 10.

The super-processor raises AI progress 1 and then lowers it by two.  This affects the floor, but how so?  Is the net result that the floor goes up one and the AIP goes down one, and the meet in the middle, at which point the floor begins to raise the overall AIP again?

Also, I read that the super-processor produces enemy units once it's captured and that the rate it produces them increases as it's net effect increases.  Is it possible to lose control of the super-processor and thus be unable to destroy it, and then the AIP continues going up 1 per 15 seconds forever; basically ensuring a loss.  By lose control of the processor I mean your fleet is destroyed before you kill the processor and then it continues producing units to defend itself (even though you still technically control it) and you never can out produce it since it's always increasing the rate it produces new units at.  Or if your command station is destroyed, does this stop the super-processor effects?

EDIT: By super-processor I mean super terminal.

Thanks.

(I have read through much of the wiki and don't recall seeing the answers to these questions.)
« Last Edit: January 31, 2010, 07:44:06 pm by Buttons840 »

Offline Lancefighter

  • Core Member
  • *****
  • Posts: 2,440
Re: Q about co-processor, super processor, and AIP floor.
« Reply #1 on: January 31, 2010, 09:35:07 pm »
there is a wiki entry on AI progress and such, including floor information and such.
I am not sure as to the number of co-processors, although there is always less than 6 :p

as for the super-terminal, the page on the AIP floors should help there
Ideas? Suggestions? Concerns? Bugs to be squashed? Report them on the Mantis Bugtracker!

Author of the Dyson Project and the Spire Gambit

Offline Buttons840

  • Hero Member
  • *****
  • Posts: 559
Re: Q about co-processor, super processor, and AIP floor.
« Reply #2 on: February 01, 2010, 02:37:42 pm »
I searched the wiki using the find feature on my browser and found that the word "floor" appears nowhere in the wiki.  I checked the main page and the 3 AI progress sub pages.  I also tried using the wiki search feature and it turned up no pages which contained the word "floor" so I'm not sure where to look.

Anyways, I figured out that you don't actually capture the SuperTerminal in the sense that you own it.  I had thought this would be the case, but I now understand how it works.  You don't actually control the SuperTerminal, but as long as your command station is built in the same sector it will have its effect on AIP and continuously spawn AI's until you lose your command station or destroy the SuperTerminal.

I still maintain my question about how exactly the AIP floor is calculated?

I also would like to know how many co-processors there are and how the maths work out?  See my original post for details.

Thanks.

Offline I-KP

  • Hero Member
  • *****
  • Posts: 681
  • Caveat Pactor
Re: Q about co-processor, super processor, and AIP floor.
« Reply #3 on: February 01, 2010, 03:05:54 pm »
IIRC there are only ever four Co-pros and if you kill all of them you get a considerable net AIP advantage.
Atmospheric & Lithospheric Reticulator,
Post-accretion Protoplanet Aesthetic Seeding Team,
Celestial Body Design & Procurement Division,
Magrathea Pan-Galactic Planets Corp.,
Magrathea.

Offline Buttons840

  • Hero Member
  • *****
  • Posts: 559
Re: Q about co-processor, super processor, and AIP floor.
« Reply #4 on: February 01, 2010, 03:17:29 pm »
IIRC there are only ever four Co-pros and if you kill all of them you get a considerable net AIP advantage.

I've always seen 4.  Never seen anything different but that doesn't mean it's not possible on large maps (I always play around 60 planets.)

I still want to know how the math works.  After destroying all of them is it -60 or -40 AIP?

Offline Lancefighter

  • Core Member
  • *****
  • Posts: 2,440
Re: Q about co-processor, super processor, and AIP floor.
« Reply #5 on: February 01, 2010, 03:43:37 pm »
http://arcengames.com/mediawiki/index.php?title=AI_War_-_AI_Progress


and its +20, +20, +20, +20 -> -120 = -40 total.
Ideas? Suggestions? Concerns? Bugs to be squashed? Report them on the Mantis Bugtracker!

Author of the Dyson Project and the Spire Gambit

Offline Buttons840

  • Hero Member
  • *****
  • Posts: 559
Re: Q about co-processor, super processor, and AIP floor.
« Reply #6 on: February 01, 2010, 06:05:05 pm »
So the AI floor is:

(AIP / 50 + 1) * 10

Where the / is floor division (truncate the decimals).

I'll just have to take your work about the co-processors.  Thanks.

That's all my questions answered then.

Offline Kjara

  • Hero Member Mark II
  • *****
  • Posts: 822
Re: Q about co-processor, super processor, and AIP floor.
« Reply #7 on: February 01, 2010, 10:09:26 pm »
That's almost right (and right anywhere you really need to worry about it).

I think at <100, the floor is 1.