Author Topic: New spreadsheet comparing Mark I ship caps  (Read 11041 times)

Offline KDR_11k

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Re: New spreadsheet comparing Mark I ship caps
« Reply #15 on: September 19, 2012, 10:06:03 am »
I'd like pricier but stronger turrets, my budget for the things is the cap, not the resources (that's why I only have a handful of them in each of my systems).

Offline chemical_art

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Re: New spreadsheet comparing Mark I ship caps
« Reply #16 on: October 29, 2012, 10:02:30 am »
Can this be stickied somewhere please? I access this all the time to discuss anything regarding balance.
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Offline Bognor

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Re: New spreadsheet comparing Mark I ship caps
« Reply #17 on: October 29, 2012, 10:45:00 pm »
Glad you find it useful  :)

I can't sticky things but there is a link from the front page of the Wiki under "Player-created Strategy Resources": http://www.arcengames.com/mediawiki/index.php?title=AI_War:Fleet_Command#Player-Created_Strategy_Resources

Hoping to release an update when real-life permits.
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Offline chemical_art

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Re: New spreadsheet comparing Mark I ship caps
« Reply #18 on: November 29, 2012, 03:35:57 pm »
Bump, still consulting this
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Offline Bognor

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Re: New spreadsheet comparing Mark I ship caps
« Reply #19 on: March 17, 2013, 09:24:03 am »
See start of thread for a version updated for 6.012.

Heavy Bomber Starships are about to get +25% DPS in 6.013, in case you'd like to update in advance.

Spire Corvettes are accidentally included twice... Too lazy to fix right now.

I changed to high caps which makes the numbers consistent with the patch notes but not the rest of the wiki (whoops).

There are a couple of new columns which I presume relate to what the AI pays for ships in exos or reinforcements.
« Last Edit: March 17, 2013, 09:26:52 am by Bognor »
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Offline Bognor

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Re: New spreadsheet comparing Mark I ship caps
« Reply #20 on: July 10, 2013, 12:19:54 am »
See start of thread for a new one, updated for 7.007.

I've added a bunch of extra ships including golems, experimentals, hybrids, Dyson Gatlings, and more, plus a couple of new columns indicating which expansion a ship comes from and and whether it's considered simple, normal, or complex when starting a campaign.  Please let me know if there's anything you'd like added in future versions.
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Offline Bognor

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Re: New spreadsheet comparing Mark I ship caps
« Reply #21 on: September 06, 2014, 10:52:42 am »
See start of thread for a new one, updated for 8.004.

This includes the new bonus ships included with Vengeance of the Machine, and reflects recent buffs to golems and a few high-cap fleet ships. 

I didn't bother with the two new columns I added last time, though I might add them later if I get around to it.

Random observations:
  • It looks like the experimentals were missed back when most ship caps were scaled to be multiples of 8.  Speed Boosters have a cap of 98 and MicroParasites and Translocators have caps of 196.
  • Comparing the stats on Parasites with those of Spire Teleporting Leeches is hilarious.  The latter would be superior even if they lacked the additional four immunities, and even if they couldn't teleport.  It's been this way for ages but I've never seen anyone comment.
« Last Edit: September 06, 2014, 11:06:19 am by Bognor »
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